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Sang N.
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Sang N.

Senior Unity C# Developer | Cross-platform

𝗛𝗶, 𝗜’𝗺 𝗦𝗮𝗻𝗴 𝗡𝗴𝘂𝘆𝗲𝗻 - 𝗮 𝗦𝗲𝗻𝗶𝗼𝗿 𝗨𝗻𝗶𝘁𝘆 𝗘𝗻𝗴𝗶𝗻𝗲𝗲𝗿 𝘄𝗶𝘁𝗵 𝟴+ 𝘆𝗲𝗮𝗿𝘀 𝗼𝗳 𝗵𝗮𝗻𝗱𝘀-𝗼𝗻 𝗲𝘅𝗽𝗲𝗿𝗶𝗲𝗻𝗰𝗲 𝗯𝘂𝗶𝗹𝗱𝗶𝗻𝗴 𝗴𝗮𝗺𝗲 𝘀𝘆𝘀𝘁𝗲𝗺𝘀 𝗳𝗼𝗿 𝗺𝗼𝗯𝗶𝗹𝗲, 𝗣𝗖 𝗽𝗿𝗼𝗷𝗲𝗰𝘁𝘀 𝗮𝗻𝗱 𝗺𝘂𝗹𝘁𝗶𝗽𝗹𝗮𝘆𝗲𝗿 𝗽𝗿𝗼𝗷𝗲𝗰𝘁𝘀.. 🚀𝗦𝘆𝘀𝘁𝗲𝗺𝘀-𝗙𝗶𝗿𝘀𝘁 𝗔𝗿𝗰𝗵𝗶𝘁𝗲𝗰𝘁𝘂𝗿𝗲 I help teams build complex game logic without creating technical debt. From designing modular core systems to implementing high-performance multiplayer architectures using Photon Fusion (State Sync, Client-Side Prediction, and Lag Compensation). 🧠 𝗛𝗼𝘄 𝗜 𝗪𝗼𝗿𝗸 My work focuses on clean architecture, practical SOLID principles, and maintainable codebases that support both fast iteration and long-term development. 🛠️ **𝗪𝗵𝗮𝘁 𝗜 𝗕𝗿𝗶𝗻𝗴 𝘁𝗼 𝗬𝗼𝘂𝗿 𝗣𝗿𝗼𝗷𝗲𝗰𝘁** • Unity development for 2D & 3D games (Match-3, Casual, Simulation) • Advanced Multiplayer Implementation: Specialized in Photon Fusion • Rapid prototyping with a clear path to production • Clean, readable C# code using MVC / modular architecture • Performance optimization (memory profiling, texture atlasing, UI optimization) • Custom Unity editor tools to improve team and content workflow 📦 𝗣𝗿𝗼𝗷𝗲𝗰𝘁 𝗘𝘅𝗽𝗲𝗿𝗶𝗲𝗻𝗰𝗲 I’ve contributed to 10+ commercial game projects, working closely with designers, artists, and backend teams to deliver reliable builds that are easy to maintain and extend. 🤝 𝗪𝗼𝗿𝗸𝗶𝗻𝗴 𝗦𝘁𝘆𝗹𝗲 I value clear communication, realistic timelines, and code quality that holds up even after handoff. 🎯 𝗚𝗼𝗼𝗱 𝗙𝗶𝘁 𝗜𝗳 𝗬𝗼𝘂 𝗡𝗲𝗲𝗱 A senior Unity developer who can architect robust game systems, craft deep mechanics, and build scalable foundations for long-term production. 𝗖𝗹𝗶𝗲𝗻𝘁 𝗧𝗲𝘀𝘁𝗶𝗺𝗼𝗻𝗶𝗮𝗹𝘀 ❤️‍🔥"I hired Sang back in November for rapid prototyping, and he was excellent right out of the gate. When I moved into building the full game and all the underlying systems, I brought him on for that as well, and he’s been outstanding. He really knows Unity at a high level, especially on the systems side. He handles complex work with confidence, learns quickly, and consistently steps up to tough challenges instead of avoiding them. On top of that, he’s a pleasure to work with. Polite, reliable, strong work ethic, and always ready to go. I trusted my gut when I chose Sang from a strong group of candidates, and I have zero regrets. It was the right decision. I highly recommend him to anyone looking for a skilled and dependable developer." — David Eagle

🇻🇳Ho Chi Minh City, Vietnam$15/hr100% JSS5.00 (5)Since Jul 2025

Earnings and projects

MRR
$997

Last 6 months ÷ 6

World#48,357 / 412k
🇻🇳Country#390 / 3,463
Revenue, last 30 days
$1.7k

Last 6 months: $6k

World#25,353 / 412k
🇻🇳Country#221 / 3,463
Total earnings
$10k

Billed in all: $11k

World#194,651 / 412k
🇻🇳Country#1,428 / 3,463
Per project
$1.7k

$3k in the last 6 months

World#86,794 / 412k
🇻🇳Country#590 / 3,463
Projects, last 6 months
2

Across 3 contracts

33% fixed67% hourly
World#88,918 / 412k
🇻🇳Country#941 / 3,463
Projects in all
6

Across 7 contracts

29% fixed71% hourly
World#250,290 / 412k
🇻🇳Country#2,168 / 3,463

Earnings, last 30 days

$10.8k+$1.7k earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$9k$10k$11kOct 8Oct 23Nov 7

Skill rankings: Top 10% in Unity

Ranked by MRR among everyone on Upwork with the skill.

  1. #12AR Application101 freelancers · 🇻🇳 #2Top 12%
  2. #14ARCore120 freelancers · 🇻🇳 #1Top 12%
  3. #44Game Mechanics286 freelancers · 🇻🇳 #1Top 15%
  4. #50Photon Unity Networking334 freelancers · 🇻🇳 #1Top 15%
  5. #51Multiplayer293 freelancers · 🇻🇳 #1Top 17%
  6. #87Game760 freelancers · 🇻🇳 #6Top 11%
  7. #99Mobile Game715 freelancers · 🇻🇳 #5Top 14%
  8. #103WebGL603 freelancers · 🇻🇳 #2Top 17%