Maximus M.
Blender 3D Artist| Product Rendering| 3D Animation| Character Modeling
BEFORE YOU SPEND A DOLLAR, I WILL SEND YOU A FREE TEST RENDER OF YOUR OWN PRODUCT OR CHARACTER, PLUS A SHORT VIDEO OF HOW I WOULD BUILD IT. AN INVITE OR A MESSAGE IS ALL IT TAKES Still waiting on a sample before you can sell, paying for a photoshoot every time a colour changes, or sitting on a model that will not render, rig or print? I build photorealistic 3D in Blender, and I write the Python that makes it repeatable. Top Rated, 100% Job Success, 31+ projects delivered. "knowledgeable, communicative, detail oriented, and delivered everything on time" (5 star client review) WHAT I ACTUALLY DO I turn sketches, photos and CAD files into 3D you can put on a store listing, into a game engine or onto a printer. 3D PRODUCT RENDERING: photorealistic CGI product renders built in Blender with Cycles. Studio lighting, PBR materials, white background hero shots, lifestyle scenes and 360 spins, sized for Amazon and Shopify listings. A render costs less than a photoshoot, and the colour can change at 2am. CHARACTER MODELING AND RIGGING: stylised and realistic 3D characters, brand mascots and avatars. Sculpting, clean retopology, UV unwrapping, texturing, rigging and weight painting, delivered animation ready. 3D ANIMATION: product animation, exploded views, mechanical movement, character animation and cinematic loops. Rendered in Cycles or Eevee to suit your deadline. 3D MODELING AND SCULPTING: accurate models from your photos, drawings, scans or CAD data. Correct real world scale, clean topology, physically based materials. PYTHON FOR BLENDER: the part most 3D artists cannot do. Custom Blender add ons, batch rendering across hundreds of SKUs, automated camera and material setup, scripted import and export, file cleanup, render queue setup. If someone is repeating the same twelve clicks across 400 products, that is a script, not a job. FIXING BROKEN FILES: retopology, UV repair, non manifold geometry, broken rigs, scale errors, and AI generated models that look fine on screen and fail in production. Send the file that will not work and I will tell you what is wrong, free. 3D PRINTING PREP: STL, 3MF and OBJ prepared for FDM, resin and SLA. Watertight geometry, wall thickness checks, parts split for the build plate. WHO I WORK WITH Ecommerce brands, product designers, inventors, manufacturers, game studios, agencies, and anyone with a library of 3D files that needs processing rather than hand work. HOW I WORK I ask what the model is for before building, because a model made for a render and one made for a printer or game engine are not the same file. Scope is agreed in writing first. You see a preview at every stage, and revisions sit inside the quote. COMMON QUESTIONS CLIENTS ASK ME WHAT DOES A 3D PRODUCT RENDER COST? Less than a photoshoot, and the asset is reusable forever. Price scales with complexity and whether it moves. I quote fixed, never hourly. CAN YOU MODEL FROM PHOTOS ALONE? Yes. Photos, sketches, screenshots or a drawing on paper all work. Dimensions make it accurate, photos make it recognisable. WHAT CAN PYTHON DO IN BLENDER THAT I CANNOT DO BY HAND? Anything repetitive. Render 400 product variants overnight, apply one lighting rig across a whole catalogue, re export an entire asset library, generate turntables, or build a panel your team clicks once. Hand work costs hours per item. A script costs hours once. WHY WILL MY 3D FILE NOT PRINT? Usually non manifold geometry, holes in the mesh, inverted normals, wall thickness under your printer minimum, or wrong scale units. All fixable. Send it and I diagnose it free. CAN YOU FIX A MODEL MADE WITH AI? Yes, a growing part of my work. Meshes from text to 3D and image to 3D tools are dense, untextured and non manifold. I rebuild them into clean, printable geometry. WHAT FILE FORMATS DO YOU DELIVER? BLEND, FBX, GLB, OBJ, STL, 3MF and STEP, with renders as PNG, JPG, EXR or MP4. Tell me where it is going and I deliver the right format. DO I NEED TO BE TECHNICAL? No. I explain in plain language and hand over source files and documentation, so your team can pick it up. WHAT IS THE FIRST STEP? Send a photo, sketch or file. I tell you what is possible, what it costs, and what I would build first. Free, before any contract. TOOLS I WORK WITH Blender, Cycles, Eevee, Geometry Nodes, Blender Python API, Python, PBR texturing, sculpting, retopology, rigging, FreeCAD, Fusion 360, SketchUp, STL, STEP, GLB, FBX, OBJ, slicers, compositing. WHAT YOU CAN EXPECT WORKING WITH ME Fast, clear responses. Honest scoping: I tell you when a photograph is cheaper than a render, or when a script is not worth writing. Source files delivered, so you own everything I build. IF YOU HAVE A PRODUCT THAT DOES NOT EXIST YET, A CHARACTER THAT NEEDS BUILDING, OR FOUR HUNDRED FILES NEEDING THE SAME THING DONE TO THEM, AN INVITE OR A MESSAGE IS ENOUGH TO START. YOUR FREE TEST RENDER FOLLOWS WITHIN 24 HOURS. THE NEXT MOVE IS YOURS
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $2.2k
Billed in all: $4,508$4.5k
$83 in the last 6 months
Across 29 contracts
Across 42 contracts
Earnings, last 30 days
Skill rankings: Top 15% in Character Design
Ranked by MRR among everyone on Upwork with the skill.
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