Hussain R.
Unity Developer |Game Development Expert | 2D/3D Game Artist | AR & VR
Have a game idea, prototype, or existing Unity project that needs to become a stable, polished, and playable product? I’m a Unity Developer and Game Development Expert with 5+ years of hands-on experience building and improving 2D, 3D, mobile, PC, WebGL, educational, arcade, and gamified experiences. Whether you’re starting from an idea, building an MVP, or already have a game that needs new features, optimization, bug fixing, or release preparation, I can work with you from development through the next stage. 𝐇𝐎𝐖 𝐈 𝐂𝐀𝐍 𝐇𝐄𝐋𝐏 🎮 𝐔𝐍𝐈𝐓𝐘 𝐆𝐀𝐌𝐄 𝐃𝐄𝐕𝐄𝐋𝐎𝐏𝐌𝐄𝐍𝐓 Gameplay programming, game mechanics, game systems, UI implementation, software architecture, feature development, SDK setup, and third-party integrations. 🚀 𝐏𝐑𝐎𝐓𝐎𝐓𝐘𝐏𝐄𝐒 & 𝐌𝐕𝐏𝐬 Turn an idea or core mechanic into a working prototype so you can test the gameplay loop, technical approach, and overall concept before full production. 📱 𝐌𝐎𝐁𝐈𝐋𝐄 𝐆𝐀𝐌𝐄 𝐃𝐄𝐕𝐄𝐋𝐎𝐏𝐌𝐄𝐍𝐓 Android and iOS development, device adaptation, performance optimization, analytics, monetization, in-app purchases, and preparation for Google Play and App Store releases. 🖥️ 𝐏𝐂 & 𝐖𝐄𝐁𝐆𝐋 𝐆𝐀𝐌𝐄𝐒 Gameplay systems, integrations, optimization, browser compatibility, loading performance, memory usage, and technical support for Windows, macOS, and WebGL projects. ⚙️ 𝐄𝐗𝐈𝐒𝐓𝐈𝐍𝐆 𝐔𝐍𝐈𝐓𝐘 𝐏𝐑𝐎𝐉𝐄𝐂𝐓𝐒 Already have a game in development? I can work with your existing codebase, understand the current architecture, add new features, refactor systems, fix technical problems, and help move the project toward release. 🐛 𝐁𝐔𝐆 𝐅𝐈𝐗𝐈𝐍𝐆 & 𝐎𝐏𝐓𝐈𝐌𝐈𝐙𝐀𝐓𝐈𝐎𝐍 I can help identify and resolve bugs, crashes, FPS drops, memory issues, long loading times, performance bottlenecks, and other problems affecting game stability and player experience. 🌐 𝐌𝐔𝐋𝐓𝐈𝐏𝐋𝐀𝐘𝐄𝐑 & 𝐁𝐀𝐂𝐊𝐄𝐍𝐃 𝐈𝐍𝐓𝐄𝐆𝐑𝐀𝐓𝐈𝐎𝐍 Networked gameplay, multiplayer functionality, APIs, real-time communication, authentication, databases, and third-party service integrations. 🎯 𝐆𝐀𝐌𝐈𝐅𝐈𝐂𝐀𝐓𝐈𝐎𝐍 & 𝐄𝐃𝐔𝐂𝐀𝐓𝐈𝐎𝐍𝐀𝐋 𝐆𝐀𝐌𝐄𝐒 Interactive learning experiences, challenges, puzzles, progression systems, reward mechanics, and serious/educational games. 🕹️ 𝐀𝐑𝐂𝐀𝐃𝐄 & 𝐇𝐀𝐑𝐃𝐖𝐀𝐑𝐄-𝐈𝐍𝐓𝐄𝐆𝐑𝐀𝐓𝐄𝐃 𝐆𝐀𝐌𝐄𝐒 Unity games involving custom hardware inputs, real-time systems, scoring, multiple game modes, and arcade/installation environments. 𝐒𝐄𝐋𝐄𝐂𝐓𝐄𝐃 𝐔𝐍𝐈𝐓𝐘 & 𝐆𝐀𝐌𝐄 𝐃𝐄𝐕𝐄𝐋𝐎𝐏𝐌𝐄𝐍𝐓 𝐖𝐎𝐑𝐊 𝐗𝐜𝐞𝐥𝐖𝐢𝐳𝐚𝐫𝐝 — 𝐄𝐝𝐮𝐜𝐚𝐭𝐢𝐨𝐧𝐚𝐥 / 𝐆𝐚𝐦𝐢𝐟𝐢𝐞𝐝 𝐆𝐚𝐦𝐞 Built a gamified platform that teaches Microsoft Excel through interactive challenges and puzzles, including game flow, progression systems, monetization, UI/UX, and cross-platform Unity development. 𝐏𝐢𝐧𝐞𝐜𝐫𝐞𝐬𝐭 𝐏𝐚𝐬𝐬 — 𝐂𝐢𝐧𝐞𝐦𝐚𝐭𝐢𝐜 𝟑𝐃 𝐆𝐚𝐦𝐞 Narrative-driven driving title built in Unity HDRP, focused on gameplay, high-fidelity rendering, visual quality, and game polish. 𝐓𝐡𝐞 𝐋𝐚𝐬𝐭 𝐋𝐞𝐚𝐩 — 𝐂𝐨𝐦𝐦𝐞𝐫𝐜𝐢𝐚𝐥 𝐌𝐨𝐛𝐢𝐥𝐞 𝐆𝐚𝐦𝐞 Co-developed a commercial Unity mobile title with Inlogic Games, distributed through Orange Mobile, Vodafone, and the Gameloft distribution portal. Worked across game design and development for operator-focused markets. 𝐂𝐲𝐛𝐨𝐫𝐠 𝐅𝐨𝐨𝐭𝐛𝐚𝐥𝐥 — 𝐀𝐫𝐜𝐚𝐝𝐞 𝐆𝐚𝐦𝐞 Built a Unity arcade cabinet experience featuring real-time physics, custom hardware controls, dual-screen flow, on-machine scoring, hall of fame, and multiple game modes. 𝐆𝐚𝐦𝐢𝐟𝐢𝐞𝐝 𝐌𝐨𝐛𝐢𝐥𝐞 𝐏𝐫𝐨𝐝𝐮𝐜𝐭 Developed an iOS and Android product combining educational content, gamification, subscriptions, and interactive tools. 𝐓𝐄𝐂𝐇𝐍𝐎𝐋𝐎𝐆𝐈𝐄𝐒 Core: • Unity & C# • Scriptable Objects • Addressables • UI Toolkit • Shader Graph • VFX Graph • Particle System • DOTween • GitHub & Bitbucket 𝐌𝐮𝐥𝐭𝐢𝐩𝐥𝐚𝐲𝐞𝐫, 𝐁𝐚𝐜𝐤𝐞𝐧𝐝 & 𝐈𝐧𝐭𝐞𝐠𝐫𝐚𝐭𝐢𝐨𝐧𝐬: • Photon • Unity Netcode • Firebase • REST APIs • WebSockets • Third-party SDK integrations 𝐌𝐨𝐧𝐞𝐭𝐢𝐳𝐚𝐭𝐢𝐨𝐧 & 𝐀𝐧𝐚𝐥𝐲𝐭𝐢𝐜𝐬: • In-App Purchases • AdMob • Appodeal • ironSource • GameAnalytics Platforms: Android • iOS • Windows • macOS • WebGL 𝐖𝐇𝐘 𝐂𝐋𝐈𝐄𝐍𝐓𝐒 𝐖𝐎𝐑𝐊 𝐖𝐈𝐓𝐇 𝐌𝐄 ⭐ Top Rated | 100% Job Success Score 🎓 Unity Essentials Pathway Certified 🎮 Experience with commercial and investor-backed projects 🌍 Experience working with international publishers, startups, investors, and EdTech companies 👥 In-house access to Unity developers, React/React Native/Flutter developers, backend developers, designers, technical artists, and 3D artists You can hire me for a specific Unity task, bring me into your existing development team, or have me help build the game from the ground up. If you already have a game idea, build, repository, prototype, or requirements, send them over. I’ll review what you have and help identify the most practical way to move the project forward.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $3.5k
Billed in all: $6,459$6.5k
$702 in the last 6 months
Across 11 contracts
Earnings, last 30 days
Skill rankings: Top 13% in HTML5
Ranked by MRR among everyone on Upwork with the skill.
- #17AR Application101 freelancers · 🇵🇰 #2Top 17%🇵🇰#2 of 17
- #67Photon Unity Networking334 freelancers · 🇵🇰 #33Top 20%🇵🇰#33 of 127
- #97Augmented Reality593 freelancers · 🇵🇰 #29Top 16%🇵🇰#29 of 110
- #114Mobile Game Development568 freelancers · 🇵🇰 #37Top 20%🇵🇰#37 of 197
- #130Virtual Reality785 freelancers · 🇵🇰 #29Top 17%🇵🇰#29 of 121
- #133Mobile Game715 freelancers · 🇵🇰 #26Top 19%🇵🇰#26 of 154
- #138WebGL603 freelancers · 🇵🇰 #38Top 23%🇵🇰#38 of 143
- #288Game Design2,110 freelancers · 🇵🇰 #54Top 14%🇵🇰#54 of 359