Ashish K.
Roblox | Unity | Game-Ready, 3D Characters, Environments & Props
I’m a 3D Artist with 6+ years of experience creating game-ready Roblox buildings, environments, props, and characters. I specialize in clean modeling, optimized geometry, and real-time assets for Roblox and Unity using Maya, Blender, ZBrush, and Substance 3D Painter. I create production-ready assets for Roblox, Unity, and games, working from concepts, references, or existing models. I can handle the complete 3D workflow from modeling and sculpting to retopology, UVs, PBR texturing, optimization, rigging, animation, VFX, and final export. My focus is on strong visuals, clean topology, optimized geometry, and organized files that are ready for real-time use. 🎮 𝗥𝗢𝗕𝗟𝗢𝗫 & 𝗚𝗔𝗠𝗘 𝟯𝗗 𝗔𝗦𝗦𝗘𝗧𝗦 • Roblox Buildings & Architecture • Roblox Environments & Maps • Roblox Props & Asset Packs • Roblox Terrain & Landscapes • Modular Environment Kits • Game Environments & Levels • Interiors & Exterior Assets • Vegetation & Nature Assets • Low-Poly & Stylized Assets • Optimized Roblox Assets 👤 𝗖𝗛𝗔𝗥𝗔𝗖𝗧𝗘𝗥𝗦 & 𝗡𝗣𝗖𝘀 • Realistic & Stylized Characters • Game Characters & NPCs • Roblox R15 Characters • Creatures & Mascots • Character Sculpting • Retopology & Clean Topology • Clothing & Outfits • UV Mapping & PBR Texturing • Rigging & Skinning • Character & NPC Animation • Idle / Walk / Run / Action Animations 🏗️ 𝗣𝗥𝗢𝗣𝗦 & 𝗘𝗡𝗩𝗜𝗥𝗢𝗡𝗠𝗘𝗡𝗧 𝗔𝗦𝗦𝗘𝗧𝗦 • Game Props • Hard-Surface Assets • Buildings & Architectural Models • Modular Assets • Decorative Props • Realistic & Stylized Environments • Terrain & Landscape Assets • Reference-Based 3D Modeling ⚡ VFX & REAL-TIME EFFECTS • Roblox VFX • R15 & Character VFX • Particle Effects • Magic & Energy Effects • Fire / Smoke / Sparks • Weapon & Impact Effects • Environmental VFX 🔧 𝗚𝗔𝗠𝗘-𝗥𝗘𝗔𝗗𝗬 𝗪𝗢𝗥𝗞𝗙𝗟𝗢𝗪 • High-Poly & Low-Poly Modeling • Sculpting • Retopology • Clean Topology • UV Mapping • PBR Materials & Texturing • Texture Baking • LOD Creation • Polygon & Mesh Optimization • Texture Optimization • FBX / GLB / GLTF Export • Real-Time Asset Optimization 🎮 𝗨𝗡𝗜𝗧𝗬 & 𝗥𝗘𝗔𝗟-𝗧𝗜𝗠𝗘 • Unity-Ready Characters • Unity-Ready Props & Environments • Game-Ready FBX / GLB Assets • Real-Time Geometry Optimization • Materials & Textures • Basic Rigging & Skinning 🛠️ 𝗦𝗢𝗙𝗧𝗪𝗔𝗥𝗘 Maya • Blender • ZBrush • Substance 3D Painter • Unity • Roblox Studio ⭐ 𝗪𝗛𝗔𝗧 𝗬𝗢𝗨 𝗖𝗔𝗡 𝗘𝗫𝗣𝗘𝗖𝗧 ✓ 6+ years of 3D experience ✓ $1K+ earned on Upwork ✓ Game-ready and optimized assets ✓ Clean, organized and editable source files ✓ Production-ready topology and UVs ✓ High-quality PBR materials ✓ Roblox & Unity-ready assets ✓ Characters, environments, buildings & props ✓ Accurate reference-based modeling ✓ Clear communication and regular progress updates Whether you need a Roblox building, environment, map asset, prop, character, NPC, VFX, Unity asset, or a complete game-ready 3D asset, I can take your concept, reference, or existing model and turn it into a polished, optimized result. I can also improve, optimize, retopologize, retexture, or convert existing 3D assets for real-time use. If you have a reference, concept, or existing 3D model, feel free to share it and I can help turn it into a production-ready asset.
Earnings and projects
Last 6 months ÷ 5.6 months active (since May 2026)
Last 6 months: $1.4k
Billed in all: $1,564$1.6k
$159 in the last 6 months
Across 10 contracts
Across 10 contracts
Earnings, last 30 days
Skill rankings: Top 14% in Game Prop
Ranked by MRR among everyone on Upwork with the skill.
- #16Game Prop115 freelancers · 🇮🇳 #3Top 14%🇮🇳#3 of 9
- #37Roblox Studio113 freelancers · 🇮🇳 #13Top 33%🇮🇳#13 of 19
- #71Environmental Design341 freelancers · 🇮🇳 #7Top 21%🇮🇳#7 of 23
- #75UV Mapping329 freelancers · 🇮🇳 #2Top 23%🇮🇳#2 of 26
- #90Character Modeling366 freelancers · 🇮🇳 #9Top 25%🇮🇳#9 of 39
- #161Game Asset606 freelancers · 🇮🇳 #20Top 27%🇮🇳#20 of 71
- #1993D Rigging887 freelancers · 🇮🇳 #26Top 22%🇮🇳#26 of 120
- #2283D Game Art1,115 freelancers · 🇮🇳 #28Top 20%🇮🇳#28 of 112