Ignacio M.
3d Environment Artist
My name is Nacho. I am specialized in environment and prop art. I have previously worked as a prop artist, working in stylized and realistic styles, handling the full modeling, sculpting if it's needed, baking and texturing process, as well as implementation in the game engine. I also completed a environment art master’s degree, gaining experience with the full workflow, including materials, lighting, shaders, trimsheets, decals, foliage and optimization. I am a hardworking and proactive artist, I enjoy collaborating with others, solving technical challenges, and constantly learning new tools to improve my work and skills. I have experience with softwares such as Maya, Unreal, Blender, Susbtance Painter and Designer, Speedtree and Unity.
Earnings and projects
Last 6 months ÷ 6