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Angel P.

Angel P.

Game Designer | Gameplay & UX Audits | QA | Mobile | Economy Designer

I help game studios create better player experiences through gameplay design, UX reviews and data-informed decision making. Whether you're building a new game, refining an existing one or preparing for launch, I provide practical solutions focused on player engagement, clarity and long-term retention. What I can help you with 🎮 Gameplay & Systems Design 🧩 Puzzle & Level Design 📱 Mobile Game Design (iOS & Android) 📊 Game Economy, LiveOps & Player Analytics 🧪 QA Testing, UX Reviews & Game Audits 📄 Game Design Documentation (GDDs, Feature Specs & Pitch Documents) I am a professional Game Designer with experience across mobile and PC development, having worked from early prototypes to live operations on published titles. My background combines gameplay systems, level design, progression design, UX and game economy, always with a strong focus on creating intuitive and engaging player experiences. I have worked on licensed IPs and commercial projects, including Deal or No Deal, contributing to game systems, economy design, feature design and LiveOps strategies. My experience with analytics platforms such as Firebase, Google Analytics and Singular allows me to translate player behavior into meaningful design decisions that improve retention, engagement and monetization. Alongside game design, I also provide professional QA and UX reviews. I deliver structured reports with actionable feedback covering gameplay, usability, puzzle flow, onboarding, progression, balance and player friction, helping teams polish their games before release. From a technical perspective, I work comfortably with both Unity and Unreal Engine, collaborating closely with programmers, artists and producers. I regularly create GDDs, balancing documentation, feature specifications and design documentation that development teams can immediately put into production. If you're looking for someone who combines creative design thinking, analytical decision-making and a strong understanding of player experience, I'd be happy to help bring your project to the next level.

🇯🇵Saitama, Japan$35/hr100% JSS5.00 (3)Since Dec 2025

Earnings and projects

MRR
$369

Last 6 months ÷ 4.5 months active (since Jun 2026)

World#90,172 / 412k
🇯🇵Country#235 / 1,269
Revenue, last 30 days
$0

Last 6 months: $1.6k

Total earnings
$1.7k

Billed in all: $1.8k

World#349,483 / 412k
🇯🇵Country#1,032 / 1,269
Per project
$558

$549 in the last 6 months

World#172,543 / 412k
🇯🇵Country#460 / 1,269
Projects, last 6 months
3

Across 4 contracts

75% fixed25% hourly
World#66,482 / 412k
🇯🇵Country#199 / 1,269
Projects in all
3

Across 4 contracts

75% fixed25% hourly
World#304,143 / 412k
🇯🇵Country#917 / 1,269

Earnings, last 30 days

$1.8kNothing earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$1,760$1,780$1,800$1,820Oct 9Oct 24Nov 8

Skill rankings: Top 17% in Video Game Writing

Ranked by MRR among everyone on Upwork with the skill.

  1. #4Game Audit16 freelancers · 🇯🇵 #1Top 25%
  2. #19Video Game Writing109 freelancers · 🇯🇵 #1Top 17%
  3. #22Game Level102 freelancers · 🇯🇵 #1Top 22%
  4. #37Game Consultation186 freelancers · 🇯🇵 #1Top 20%
  5. #48Game Design Document260 freelancers · 🇯🇵 #1Top 18%
  6. #75Level Design338 freelancers · 🇯🇵 #2Top 22%
  7. #80Game Mechanics286 freelancers · 🇯🇵 #2Top 28%
  8. #132Game UI/UX Design563 freelancers · 🇯🇵 #1Top 23%