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Mehdi P.

Mehdi P.

Unity Gameplay Developer | FPS & Melee Combat | Physics-Based Systems

I’m a Unity gameplay developer with +5 years of experience, focused on building responsive, code-driven gameplay systems rather than animation-heavy pipelines. My strength is designing and implementing player movement, melee combat, and physics-based interactions with a strong emphasis on feel, timing, and responsiveness. I’ve worked extensively with Unity 2022 LTS and Unity 6, including migrating projects from the legacy Input Manager to the new Input System. I’m comfortable working inside existing or messy projects, fixing bugs, improving performance, and extending gameplay systems without breaking what’s already there. Most of my work consists of prototypes and gameplay experiments that test mechanics quickly and refine them through iteration. I’m reliable, communicative, and willing to put in long focused hours when a project needs it. If you’re looking for someone to build or improve moment-to-moment gameplay rather than just visuals, I’m a strong fit.

🇧🇦Vitez, Bosnia and Herzegovina$20/hr100% JSS5.00 (1)Since Jan 2026
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Earnings and projects

MRR
$0

Last 6 months ÷ 6

World#385,702 / 412k
🇧🇦Country#853 / 903
Revenue, last 30 days
$0
Total earnings
$1.1k
World#385,702 / 412k
🇧🇦Country#853 / 903
Per project
$1.1k
Projects, last 6 months
0
World#209,850 / 412k
🇧🇦Country#440 / 903
Projects in all
1
100% fixed0% hourly
World#360,671 / 412k
🇧🇦Country#811 / 903

Earnings, last 30 days

$1.1kNothing earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$1,080$1,100$1,120$1,140Oct 8Oct 23Nov 7

Skills