Prem Y.
3D Character Artist | Game Character Modeling | Unreal Engine | ZBrush
Hi! I’m Prem, a 3D Character Artist and Visual Storyteller. I help game studios and creative teams bring ideas to life through expressive, stylized and realistic characters that feel alive, full of detail, emotion, and personality. I specialize in stylized and realistic 3D character design and concept art, combining the technical precision of ZBrush, Maya, Blender, and Substance Painter with a strong artistic sensibility. My work focuses on creating characters that are both visually appealing and production-ready, whether for games, cinematics, or real-time applications. Over the past 4+ years, I’ve worked with clients and studios across the gaming industry, including contributing to AAA titles such as Assassin’s Creed Shadows. I’ve delivered high-quality characters for real-time pipelines, maintaining both artistic quality and technical performance. My work spans across games, cinematics, and digital projects — consistently delivering with care, clarity, and reliability. ✅ What I bring to your project: * Strong sense of anatomy, form, and stylized + realistic design * From concept to fully realized, production-ready 3D character * Complete pipeline: sculpting, retopo, UVs, texturing * Game-ready assets optimized for Unreal Engine and real-time workflows * Clean topology and efficient UV layouts * Clear communication & on-time delivery I also bring storytelling into my process, creating characters that feel grounded and believable within their world — whether it’s for a game, cinematic, or interactive experience. Let’s create something memorable together! Portfolio: Prem Yadav (artstation)
Earnings and projects
Last 6 months ÷ 5 months active (since Jun 2026)
Last 6 months: $1.3k
Billed in all: $1,300$1.3k
$421 in the last 6 months
Earnings, last 30 days
Skill rankings: #1 in 1 skill of 15
Rarest: top 17% in Autodesk Maya, of 1,468. Ranked by MRR among everyone on Upwork with the skill.
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