Skip to content
BackNov 7
Stephan A.

Stephan A.

Game Developer & Engineer

I am an Unreal Engine Developer specializing in high-performance Enemy AI systems. I bridge the gap between C++ architecture and Blueprint flexibility, delivering optimized AI Perception and State Tree systems that feel intelligent without draining the game’s frame rate.

🇦🇺Reservoir, Australia$75/hr40% JSSSince Apr 2026

Earnings and projects

MRR
$236

Last 6 months ÷ 5.4 months active (since May 2026)

World#107,411 / 412k
🇦🇺Country#607 / 2,970
Revenue, last 30 days
$70

Last 6 months: $1.3k

World#95,705 / 412k
🇦🇺Country#472 / 2,970
Total earnings
$1.3k

Billed in all: $1.3k

World#372,421 / 412k
🇦🇺Country#2,677 / 2,970
Per project
$1.3k

$1.3k in the last 6 months

World#105,414 / 412k
🇦🇺Country#659 / 2,970
Projects, last 6 months
1
100% fixed0% hourly
World#128,092 / 412k
🇦🇺Country#773 / 2,970
Projects in all
1
100% fixed0% hourly
World#360,671 / 412k
🇦🇺Country#2,672 / 2,970

Earnings, last 30 days

$1.3k+$70 earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$1,200$1,250$1,300Oct 8Oct 23Nov 7

Skill rankings: Top 21% in C++

Ranked by MRR among everyone on Upwork with the skill.

  1. #9Game Framework27 freelancers · 🇦🇺 #1Top 33%
  2. #97Game Mechanics286 freelancers · 🇦🇺 #3Top 34%
  3. #448Game Design2,110 freelancers · 🇦🇺 #4Top 21%
  4. #494Unreal Engine2,130 freelancers · 🇦🇺 #5Top 23%
  5. #578Game Development2,586 freelancers · 🇦🇺 #4Top 22%
  6. #928C++4,442 freelancers · 🇦🇺 #7Top 21%