Back to leaderboardLast snapshot: Nov 7
Stephan A.
Game Developer & Engineer
I am an Unreal Engine Developer specializing in high-performance Enemy AI systems. I bridge the gap between C++ architecture and Blueprint flexibility, delivering optimized AI Perception and State Tree systems that feel intelligent without draining the game’s frame rate.
🇦🇺Reservoir, Australia$75/hr40% JSSSince Apr 2026
Earnings and projects
MRR
$236$236
Last 6 months ÷ 5.4 months active (since May 2026)
World#107,411 / 412,022 / 412k
🇦🇺Country#607 / 2,970 / 2,970
Revenue, last 30 days
$70$70
Last 6 months: $1.3k
World#95,705 / 412,022 / 412k
🇦🇺Country#472 / 2,970 / 2,970
Total earnings
$1,289$1.3k
Billed in all: $1,295$1.3k
World#372,421 / 412,022 / 412k
🇦🇺Country#2,677 / 2,970 / 2,970
Per project
$1,289$1.3k
$1.3k in the last 6 months
World#105,414 / 412,022 / 412k
🇦🇺Country#659 / 2,970 / 2,970
Projects, last 6 months
1
100% fixed0% hourly
World#128,092 / 412,022 / 412k
🇦🇺Country#773 / 2,970 / 2,970
Projects in all
1
100% fixed0% hourly
World#360,671 / 412,022 / 412k
🇦🇺Country#2,672 / 2,970 / 2,970
Earnings, last 30 days
$1.3k+$70 earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
Skill rankings: Top 21% in C++
Ranked by MRR among everyone on Upwork with the skill.
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- #928C++4,442 freelancers · 🇦🇺 #7Top 21%🇦🇺#7 of 37