Oleksii B.
XR Developer | 3D Modeling/Opt | WebGL & Virtual Tours
I build performant VR/AR experiences and production-ready 3D assets — with a track record of solving real technical bottlenecks, not just making things "look nice." Recent work: I developed E-SPACE VR Lab, a Meta Quest 3 training environment, where I: - Optimized scenes (x10 times less) polygons without losing visual fidelity - Built a WebSocket-based LLM + TTS integration for an in-VR robot NPC - Wrote a custom "liquid glass" shader and a ScriptableObject-driven task framework using XR Interaction Toolkit - Developed custom Blender plugins (procedural AO baking, texture baking automation) to speed up asset pipelines I also produce 360° virtual tours (professional camera + licensed 3DVista) - a fast, reliable service for real estate, hospitality, and showroom clients. Core skills: - Unity (C#) - XR Interaction Toolkit, shaders, gameplay systems - Blender - retopology, optimization, Python scripting/plugin dev - Unreal Engine 5 - historical/architectural reconstruction (VR) - Photogrammetry - 7+ years, object and environment scanning - 360° virtual tours - 3DVista, professional equipment I communicate clearly, hit deadlines, and tell you upfront if something isn't technically feasible - no surprises mid-project. Let's talk about what you're building.
Earnings and projects
Last 6 months ÷ 3.1 months active (since Aug 2026)
Last 6 months: $1.5k
Billed in all: $1,535$1.5k
$298 in the last 6 months
Earnings, last 30 days
Skill rankings: Top 10% in Texture Mapping
Ranked by MRR among everyone on Upwork with the skill.
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- #110Augmented Reality593 freelancers · 🇺🇦 #11Top 19%🇺🇦#11 of 47
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- #143Virtual Reality785 freelancers · 🇺🇦 #13Top 18%🇺🇦#13 of 53
- #1633D Texturing1,001 freelancers · 🇺🇦 #27Top 16%🇺🇦#27 of 147