Fernando V.
Industrial Design
Industrial Design & Product Modeling: End-to-end 3D development for industrial design, consumer products, and mechanical components. Specialized in translating concepts, sketches, or 2D references into production-ready 3D data, high-precision CAD-like visualization models, and complex organic/geometric shapes. Advanced Hard Surface & Surface Modeling: Expertise in complex topology, clean mesh manifold structures, and high-detail geometry. Capable of handling intricate mechanical parts, custom vehicle enclosures, ergonomic items, and technical assemblies with precise scaling and clean edge-flow. Texturing, PBR Materials & High-End Visualization: Advanced shading workflows, realistic material configuration (metals, plastics, carbon fiber, glass, custom coatings), and photo-grade lookdev tailored for product presentations, marketing renders, and interactive real-time engines. Simulation, Game Assets & Engineering Data: Unique cross-industry background combining product-level precision with interactive simulation and game engine pipelines (Assetto Corsa, rFactor 2, Automobilista 2, custom engines). Experience with physics configurations, data structures, and asset optimization for real-time environments. Technical Prototyping & Scripting: Automation and custom pipeline support using Python, scripting, and data configuration tools to streamline complex workflows and asset generation.
Earnings and projects
Last 6 months ÷ 2.9 months active (since Aug 2026)
Last 6 months: $8.3k
Billed in all: $9,551$9.6k
$4.2k in the last 6 months
Across 2 contracts
Earnings, last 30 days
Skill rankings: Top 2% in Illustration
Ranked by MRR among everyone on Upwork with the skill.
- #162D Game Art757 freelancers · 🇧🇷 #1Top 2%🇧🇷#1 of 27
- #25Game760 freelancers · 🇧🇷 #3Top 3%🇧🇷#3 of 30
- #34Game Art1,217 freelancers · 🇧🇷 #3Top 3%🇧🇷#3 of 55
- #68Game Design2,110 freelancers · 🇧🇷 #2Top 3%🇧🇷#2 of 56
- #218Illustration12,361 freelancers · 🇧🇷 #5Top 2%🇧🇷#5 of 292