Md Khalidur R.
3d Generalist with 3ds Max
I have been working as 3d artist since 2006. I have worked in all the areas of 3D and Animation. I have covered every bit that is required to establish myself as a successful 3D Artist. I have the aptitude to take any challenge and learn new things in this area. I developed my skill to an expert level in 3D Modeling (Low Poly, Ligh Poly - Organic, Mechanical, Architectural), Rigging, Texturing, Animation and Rendering. I am proficient in all of the mentioned area using 3D Studio Max. My expertise in this software can be defined as Advanced Level. I can also use Maya and Poser, But Max is my primary tool used. I am also an expert user of Mudbox for sculpting and texturing. Now I am seeking opportunities to work in any kind of high and low poly modeling, architectural work, rendering, character and other's rig as well as animation.
Earnings and projects
An estimate from an earlier read
Billed in all: $7,257$7.3k
Across 29 contracts
Earnings, last 30 days
No data since Nov 5, 2026.