Stadi T.
3D Artist, Architectural & Game, Unity, Unreal Engine, Maya
25 years of experience in 3d production and Architectural Visualization. Vast experience in asset creation for Unreal Engine 5 and Unity. A 3d generalist skillset including Modeling, UV Texturing, Material creation, Animation, Rigging, Lighting, Rendering and level design. Excellent problem-solving skills with the ability to rapidly create solutions and pipelines. Able to create optimized models for VR and mobile platforms. Strong artistic skills and knowledge in Zbrush, Maya, Substance Painter, Marvelous Designer, After Effects, Photoshop, Adobe Creative Suite, Unity, Unreal Engine 5 and Marmoset Toolbag. -Experienced in game development and Archviz using Unreal Engine & Unity. A 3d generalist skill set including Modeling, UV/Texturing, Animation/Rigging, Lighting/Rendering, Level Design and asset optimization -Skilled in Unreal Engine, Unity, Maya, 3ds Max, Zbrush, Substance Painter, Photoshop, Illustrator, After Effects, Marvelous Designer, Marmoset Toolbag - Excellent problem-solving skills with the ability to rapidly create solutions and pipelines -Strong artistic skills with a working knowledge of 3D art production related to game development and archviz - Proven experience in game development, with experience in seeing projects from beginning to end as an Art Director, Senior Artist and Technical Artist -Experience in assets creation and development for Mobile and VR -Understanding of coding languages and capable of delivering assets to programmer(s) with the correct specification. Daily use of Perforce, Plastic, Jira and Asana
Earnings and projects
Last 6 months ÷ 6
Billed in all: $22,073$22k
$0 in the last 6 months