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Laia A.

Laia A.

2D/3D Visual Artist | Character, Product, Animation & Interactive Medi

What I can help you with: 2D and 3D character design Illustration and visual development Product visualization and presentation renders 3D modeling, sculpting, and stylized assets Animation for characters, apps, and digital content Children’s book illustration and playful visual storytelling Board game artwork, cards, boards, packaging, and layout support XR, app, and interactive experience assets Print-ready artwork preparation and production-aware files Hi, I’m Laia — a multidisciplinary 2D/3D visual artist, illustrator, animator, and creative designer with over 20 years of professional experience creating visual content for characters, products, animation, children’s media, apps, games, and interactive experiences. I help clients turn ideas, sketches, concepts, and early visual directions into polished artwork, 3D assets, animations, and presentation-ready visuals. My background combines Fine Arts, a Master’s in 3D Animation, and hands-on industry experience across illustration, product visualization, character design, animation, and digital content. I have worked on projects for the toy and game industry, children’s books, animated content, product concepts, interactive apps, and XR experiences. For larger or multidisciplinary projects, I also work through my Upwork agency, Coopernicus Art Digital. Through the agency, we can bring together art direction, 2D/3D production, illustration, animation, product visualization, app development, and XR/VR experience design. If your project needs a small creative team rather than a single artist, we can manage it as an agency project directly through Upwork. For more than 5 years, I worked as a 3D Designer at IMC Toys, creating character models, product visuals, digital sculpts, renders, and production-aware assets in collaboration with design, engineering, marketing, and branding teams. This experience gave me a strong understanding of how to make visuals that are not only appealing, but also clear, functional, and ready to support real product development. I work with tools such as Blender, ZBrush, Substance Painter, Photoshop, Clip Studio Paint, Unity, After Effects, and other 2D/3D production tools depending on the needs of the project. Clients usually come to me when they need someone who can understand the idea, improve the visual direction, keep consistency across assets, and prepare professional visuals for presentation, production, or digital use. Whether you are developing a character, product, illustrated story, animation, app, game, or interactive visual experience, I can help you shape it into clear, appealing, and well-crafted visuals — either individually or, when the project requires a broader team, through my Upwork agency.

🇪🇸Barcelona, Spain$28/hr100% JSS4.99 (39)Since Nov 2011
GlobeUpwork

Earnings and projects

MRR
$0

Last 6 months ÷ 6

World#203,706 / 412k
🇪🇸Country#1,973 / 4,023
Revenue, last 30 days
$0
Total earnings
$9.2k

Billed in all: $10k

World#203,706 / 412k
🇪🇸Country#1,973 / 4,023
Per project
$173
Projects, last 6 months
0
World#209,850 / 412k
🇪🇸Country#1,967 / 4,023
Projects in all
53

Across 58 contracts

69% fixed31% hourly
World#57,729 / 412k
🇪🇸Country#536 / 4,023

Earnings, last 30 days

$10.4kNothing earned since Oct 9Billed in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$10.2k$10.4k$10.6k$10.8kOct 9Oct 24Nov 7

Tracked from Oct 9, 2026.

Skills