Mayank P.
Technical Game Director | Unreal Engine, Unity & Roblox
With 15+ years of experience in game development, I have led and contributed to projects across Unreal Engine, Unity, and Roblox, helping teams build multiplayer games, mobile titles, simulations, and interactive experiences from concept to launch. My role often sits at the intersection of creative vision and technical execution. Whether it's defining gameplay systems, planning development roadmaps, mentoring teams, reviewing architecture, or solving complex technical challenges, I focus on delivering products that are scalable, maintainable, and built for real players. What I can help with: • Technical Game Direction • Unreal Engine Development • Unity Development • Roblox Development • Multiplayer Systems & Online Features • Gameplay Systems Architecture • AR/VR Experiences & Simulations • Live Service & Cross-Platform Games • Team Leadership & Technical Reviews • Project Rescue, Optimization & Refactoring Over the years, I've worked with startups, established studios, and enterprise clients, supporting projects at every stage of development—from concept validation and prototyping to production, launch, and post-release support. Clients typically work with me when they need: • Strong technical ownership and decision-making • Clear communication and realistic project planning • A balance between creative ambition and production feasibility • An experienced developer who can lead teams while remaining hands-on when needed If you're building a game, simulation, multiplayer experience, or need technical leadership for an existing project, let's discuss how I can help move it forward. Keywords to find me: #GameDevelopment #GameDeveloper #UnrealEngine #Unity3D #Roblox #MultiplayerGames #GameDesign #GameplayProgramming #GameArchitecture #TechnicalGameDirector #GameProduction #GameDevelopmentStudio #ARVR #VirtualReality #AugmentedReality #Metaverse #SimulationDevelopment #CSharp #CPP #Python #AI #Blockchain #MobileGames #PCGames #ConsoleGames #CrossPlatformGames #IndieGames #OnlineMultiplayer #DedicatedServers #PhotonEngine #GameOptimization