Saso P.
Sound Designer & Mixing Engineer: Games, Film & Interactive Media
I am an audio specialist with nearly two decades of experience in interactive and game audio, cinematic sound design for feature movies and documentaries, and narrative-driven projects like TED-ED animations, as well as sonic identities for interactive products such as the Genki's Waveform Earbuds, Leosuva Ambient Machine, etc. With a sharp ear for detail and a passion for innovation & cutting-edge, I’ve contributed to countless interactive and narrative-driven multimedia projects where audio played a vital role in the development process & the final product. My experience as a sound designer spans diverse platforms and systems, such as: ▪ Game & Interactive Media: Versatile sound design and implementation for video games, apps, and interactive media across mobile, web, and various desktop platforms. ▪ Product Audio & Innovation: Innovative sound design for physical products, including electronic toys, physical game machines, interactive electronic gadgets, and relaxation sound devices. ▪ Cinematic Post-Production: Creative mixing, foley design, and re-recording for feature-length documentaries, art-house film, animation, and linear and/or narrative-based multimedia projects. ▪ Experimental & Immersive Audio: Audio development, immersive audio design, and non-linear and/or generative sound compositions for spatial sound, art installations, and experimental multimedia-driven projects. In recent years, I’ve completed sound design, post-production, and re-recording mixing for three feature-length documentaries, as well as dozens of short animations and various multimedia projects. If you have a project or position that aligns with my expertise, feel free to reach out. I’m always excited to hear from & collaborate with creative minds to bring extraordinary ideas to life! ✨
Earnings and projects
Last 6 months ÷ 6
Billed in all: $119,844$120k
Across 61 contracts