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Hardik N.

Hardik N.

Senior Unity Game Developer | Mobile, WebGL & Multiplayer

I’m a Unity Game Developer with 10+ years of hands-on experience building and publishing games and interactive applications since 2016. I specialize in developing complete Unity projects for mobile, WebGL, and competitive multiplayer platforms — from gameplay systems and UI to SDK integrations, monetization, backend services, optimization, testing, and store deployment. Over the years, I’ve worked across a wide range of Unity projects, including: • Mobile Games & Apps — iOS and Android • Web Games & Unity WebGL • Multiplayer & Real-Time Game Systems • Skillz-based Competitive & Tournament Games • Leaderboards, Matchmaking & Player Systems • Cash Competition / Tournament Game Integration • AR/VR Experiences • Game Monetization — AdMob, Unity IAP and third-party ad networks • Firebase — Analytics, Crashlytics, Remote Config and event tracking • Social & Platform SDKs — Facebook and other third-party SDK integrations • Backend/API Integration • Addressables and Remote Content Delivery • Performance Optimization • App Store & Google Play deployment • AI-powered development workflows and AI tools • Unity MCP and modern AI-assisted development workflows ### Skillz & Competitive Gaming I have experience developing Unity games for competitive gaming platforms such as Skillz, including integrating platform functionality into Unity projects and working with competitive match-based game systems. My experience includes: • Skillz SDK integration with Unity • Competitive multiplayer game flows • Match-based gameplay • Leaderboards and tournament systems • Player/match data integration • Cash-match related game logic and tracking • Backend/API integration • WebGL and platform-specific integration • Analytics and event tracking for competitive games ### What I can help you with 🎮 Unity Game Development Build gameplay systems, mechanics, UI, levels, progression systems, animations, and complete game features. 📱 Mobile Game Development Develop, optimize and prepare Unity games for iOS and Android, including platform-specific requirements and store submission. 🏆 Competitive & Multiplayer Games Build competitive gameplay systems, tournament flows, matchmaking, leaderboards, player systems and integrations with platforms such as Skillz. 🌐 WebGL & Web Games Build and optimize Unity WebGL games, including JavaScript/API integration, browser compatibility and backend connectivity. 💰 Monetization Integrate and troubleshoot AdMob, Unity IAP and other third-party advertising and monetization SDKs. 📊 Analytics & SDK Integration Integrate Firebase Analytics, Crashlytics, social SDKs, attribution tools and other third-party services. 🚀 Existing Project Development Have an existing Unity project that needs improvements? I can work with your current codebase, understand the architecture and implement new features without unnecessarily rebuilding the project. I focus on writing maintainable Unity code, solving technical problems efficiently, and delivering features that are ready for real-world production rather than just prototypes. If you have a Unity project that needs development, customization, optimization, multiplayer/competitive integration, SDK integration, or technical problem-solving, feel free to send me the details.

🇮🇳Rajkot, India$20/hr100% JSS4.99 (15)Since Jun 2012

Earnings and projects

MRR
$0

Last 6 months ÷ 6

World#381,650 / 412k
🇮🇳Country#41,573 / 45.9k
Revenue, last 30 days
$0
Total earnings
$1.2k

Billed in all: $1.2k

World#381,650 / 412k
🇮🇳Country#41,573 / 45.9k
Per project
$77
Projects, last 6 months
0
World#209,850 / 412k
🇮🇳Country#23,217 / 45.9k
Projects in all
15

Across 18 contracts

89% fixed11% hourly
World#161,377 / 412k
🇮🇳Country#22,350 / 45.9k

Earnings, last 30 days

$1.2kNothing earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$1,160$1,180$1,200$1,220Oct 8Oct 23Nov 7

Skills