Muhammad Q.
3D Rigging Expert |Maya, Unreal, Unity, & Blender Character Specialist
"I am a 3D Character Rigging Specialist with extensive experience in rigging for film, gaming, and VR. I focus on creating high-quality rigs that support expressive and realistic animations. With expertise in Autodesk Maya, Unreal Engine, and Unity, I design robust rigs that integrate smoothly into production workflows. What I Offer: Advanced Character Rigging: Crafting intricate rigs for humanoid and creature models, optimized for smooth animation. Facial Rigging: Developing detailed facial rigs to capture nuanced expressions and emotions. Pipeline Integration: Ensuring rigs are optimized for production efficiency and compatibility. I’m committed to delivering precise and reliable rigs that meet both technical and artistic needs for each project."
Earnings and projects
An estimate from an earlier read
Billed in all: $3,175$3.2k
Earnings, last 30 days
No data since Nov 5, 2026.