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Muhammad Q.

Muhammad Q.

3D Rigging Expert |Maya, Unreal, Unity, & Blender Character Specialist

"I am a 3D Character Rigging Specialist with extensive experience in rigging for film, gaming, and VR. I focus on creating high-quality rigs that support expressive and realistic animations. With expertise in Autodesk Maya, Unreal Engine, and Unity, I design robust rigs that integrate smoothly into production workflows. What I Offer: Advanced Character Rigging: Crafting intricate rigs for humanoid and creature models, optimized for smooth animation. Facial Rigging: Developing detailed facial rigs to capture nuanced expressions and emotions. Pipeline Integration: Ensuring rigs are optimized for production efficiency and compatibility. I’m committed to delivering precise and reliable rigs that meet both technical and artistic needs for each project."

🇵🇰Islamabad, Pakistan$20/hr100% JSS5.00 (15)Since Jul 2012
GlobeUpwork

Earnings and projects

MRR (estimate)
≈$0

An estimate from an earlier read

World#293,625 / 412k
🇵🇰Country#34,884 / 52.9k
Revenue, last 30 days
$0
Total earnings
$3.2k

Billed in all: $3.2k

World#293,625 / 412k
🇵🇰Country#34,884 / 52.9k
Per project
$187
Projects, last 6 months
0
World#209,850 / 412k
🇵🇰Country#32,103 / 52.9k
Projects in all
17
100% fixed0% hourly
World#149,089 / 412k
🇵🇰Country#24,806 / 52.9k

Earnings, last 30 days

$3.2kNothing earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$3,100$3,150$3,200$3,250Oct 8Oct 23Nov 7

No data since Nov 5, 2026.

Skills