Aleksandar K.
Game Designer , Product Owner
I'm working as a Product Owner, Game Producer, and Lead Game Designer for mobile and PC games. With 17 years of experience in game industry development spanning over 100 titles. In my previous job experience, I had a crucial role in completing the project, starting with developing detailed Game concepts, and graphic and programming tasks for fluent project flow, time and resources management, level configurations, and game analytics. - Product strategy & data-driven decisions: I translate KPIs into actionable improvements, using A/B testing, player funnel analysis, and continuous iteration to deliver measurable impact. - I lead full agile cycles, ensure milestone readiness, manage risks and blockers, and continuously improve production pipelines. - Cross-functional team leadership: I lead diverse teams with empathy and clarity, motivating without micromanagement and aligning talent around shared product goals. - Deep knowledge of F2P & mobile ecosystems: From feature balancing and monetization to UA and retention strategies, I’ve lived and breathed mobile games for over a decade. - Mentorship and collaboration: I’ve been mentoring aspiring game designers at Qinshift Game Development Academy since 2014, and I thrive in collaborative environments where ideas and people flourish.
Earnings and projects
Last 6 months ÷ 6
Billed in all: $8,174$8.2k