Sadia A.
3D Modeling | Arch Viz | Game Art | Animation | Rendering
I'm Sadia, a 3D artist with 8 years of experience building anything in three dimensions, from photorealistic architectural visualizations to game-ready environments and detailed 3d assets. My background in architecture gave me a strong foundation in space, proportion, and detail, and over the years I've grown into a full-pipeline 3D generalist who can take a project from a blank scene to a finished, polished deliverable. I've had the privilege of working with global brands including PepsiCo, creating visuals for major events like the Super Bowl, the NFL, and the FIFA World Cup. I bring that same standard of quality to every project I take on regardless of scale. What that means for you: whether you need a stunning ArchViz render, a game-ready environment in Unreal Engine, a sculpted hero prop, or a fully textured 3D asset -I can handle it start to finish. What I do: — Photorealistic Rendering (3ds Max + V-Ray) — 3D Modeling & Sculpting (hard surface + organic) — Game Environment Art (Unreal Engine 5) — Texturing & Shading (PBR, hand-painted, photorealistic) — Architectural Visualization & Retail / Urban Spaces — Asset Optimization for Real-Time Engines Software & Tools: 3ds Max · ZBrush · Blender · Unreal Engine 5 · V-Ray · SketchUp · Twinmotion · Substance Painter · Substance Designer · Quixel Megascans · Photoshop · Affinity · Illustrator · After Effects · DaVinci Resolve I'm easy to communicate with, deadline-driven, and genuinely invested in making your vision look exactly the way you imagined it. Let’s create something amazing together!