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Artem L.
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Artem L.

Senior 3D Character Artist / Generalist

SUMMARY Hey! I’m a Senior 3D Character Artist with 10+ years of experience in full-cycle character creation for games, including AAA production. Specialized in high-end character sculpting, game-ready topology, UVs, baking, PBR texturing, and real-time integration in Unreal Engine. I have strong understanding of modern character workflows (ZBrush → Blender/Maya/Marmoset toolbag → Substance Painter → Unreal Engine), optimization for performance, LODs, and technical requirements for animation/rigging. Comfortable collaborating with multidisciplinary teams and taking ownership of character pipelines, quality standards, and mentoring. MY CORE SKILLS CHARACTER ART & MODELING: 3D Character Modeling (Realistic / Stylized) High-poly Sculpting (ZBrush) Game-ready Modeling (Low-poly, Mid-poly) Retopology (Manual + Auto workflows) UV Unwrapping, UDIMs (when required) Hard-surface + Organic modeling Facial anatomy, human proportions, cloth folds TEXTURING & MATERIALS: PBR Texturing (Metal/Rough) Substance Painter, Substance Designer, Skin shaders, microdetail, tileable materials Texture optimization (resolution planning, packing) BAKING & TECHNICAL PREP: Normal/AO/Curvature/ID baking Cage workflows, clean bakes, troubleshooting artifacts Tangent space consistency (MikkTSpace) Map packing (ORM, etc.) Game Engine Integration: Unreal Engine (UE4/UE5) character setup Material setup, shaders, masks LODs, performance budgets, real-time optimization Asset naming conventions and export standards Pipeline documentation SOFTWARE: ZBrush, Maya, Blender Substance Painter Unreal Engine Marvelous designer Marmoset Toolbag (baking or presentation) Photoshop PRODUCTION & COLLABORATION: AAA pipeline experience Cross-team collaboration (Animation, Rigging, Tech Art, VFX) Mentoring, leadership, review feedback Jira / Confluence / Perforce / UGS

🇵🇱Krakow, Poland$30/hr100% JSS4.98 (36)Since May 2013
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Earnings and projects

MRR
$13

Last 6 months ÷ 6

World#169,986 / 412k
🇵🇱Country#1,147 / 2,852
Revenue, last 30 days
$50

Last 6 months: $79

World#98,331 / 412k
🇵🇱Country#632 / 2,852
Total earnings
$246k

Billed in all: $255k

World#10,980 / 412k
🇵🇱Country#212 / 2,852
Per project
$4.7k

$40 in the last 6 months

World#36,709 / 412k
🇵🇱Country#394 / 2,852
Projects, last 6 months
2

Across 3 contracts

100% fixed0% hourly
World#88,922 / 412k
🇵🇱Country#610 / 2,852
Projects in all
52

Across 59 contracts

68% fixed32% hourly
World#58,780 / 412k
🇵🇱Country#422 / 2,852

Earnings, last 30 days

$255k+$50 earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$254,950$254,975$255,000$255,025Oct 9Oct 24Nov 8

Skill rankings: Top 34% in Autodesk Maya

Ranked by MRR among everyone on Upwork with the skill.

  1. #46Marmoset Toolbag111 freelancers · 🇵🇱 #4Top 41%
  2. #52Texture Mapping127 freelancers · 🇵🇱 #1Top 41%
  3. #150UV Mapping329 freelancers · 🇵🇱 #6Top 46%
  4. #3373D Sculpting743 freelancers · 🇵🇱 #9Top 45%
  5. #411Substance Painter1,007 freelancers · 🇵🇱 #9Top 41%
  6. #4513D Texturing1,001 freelancers · 🇵🇱 #13Top 45%
  7. #469Pixologic Zbrush1,170 freelancers · 🇵🇱 #13Top 40%
  8. #495Autodesk Maya1,468 freelancers · 🇵🇱 #2Top 34%