Shoaib S.
Senior Unity & Multiplayer Architect | C# & Backend
Are you dealing with persistent game lag, broken multiplayer state synchronization, or unoptimized memory leaks that threaten your launch date? Most developers can write basic scripts or rely on boilerplate code, but when you need production-grade stability, seamless client-server networking, and bulletproof performance, you need a Senior Architect who looks at the big picture. I am a Senior Game & Full-Stack Engineer with 10 years of experience specializing in high-performance C#, complex Unity architectures, and robust backend ecosystems. I bridge the gap between heavy frontend engines and secure cloud-backed infrastructure. WHAT I DELIVER: • Unity Engine Architecture: Advanced C#, memory management, garbage collection optimization, and WebGL/Mobile bundle-size reduction. • Multiplayer & Real-Time Sync: Authoritative server logic, WebSockets, and scalable networking using Photon (PUN/Fusion/Quantum) and Mirror. • .NET Backend & Cloud: ASP.NET Core, microservices, and seamless cloud integration with AWS, Azure, Firebase, and PlayFab. • Full-Stack Game Ecosystems: Connecting high-performance game clients to scalable web backends and real-time databases. WHY HIRE ME? I don’t just write code; I protect your investment. Whether you need a comprehensive performance audit to rescue a lagging build, an end-to-end multiplayer framework built from scratch, or secure backend integrations, I deliver clean, scalable, and maintainable systems on time. If you are tired of amateur mistakes and want an engineer who builds it right the first time, click "Invite" or send a message to discuss your architecture. Let's build something stable.
Earnings and projects
Last 6 months ÷ 6
Read daily since Oct 8, under 30 days
Billed in all: $112,623$113k
Across 81 contracts
Earnings, last 30 days
Tracked from Oct 13, 2026.