Muhammad Abdullah K.
Game Designer, Systems Designer and Worldbuilder
I am a holistic game designer with a passion for creating immersive and interconnected gaming experiences. My approach encompasses every aspect of game design, ensuring that each element works in harmony to deliver a cohesive and engaging experience. From narrative development and mechanics design to user interface and player feedback, I focus on crafting games that captivate and resonate with players. With a commitment to innovation and attention to detail, I strive to push the boundaries of interactive storytelling and gameplay. Throughout my career, I have collaborated with various companies as a senior game designer, concept artist, and producer. These roles have equipped me with a diverse skill set and a comprehensive understanding of the game development process. My experience spans a wide range of projects, each contributing to my expertise in creating compelling and dynamic gaming experiences. Currently, I am working on my own game, Malakhra: Blood & Mayhem, alongside a small team of talented developers. In this project, I serve as the designer, project manager, loremaster, and concept artist. This multifaceted role allows me to apply my holistic approach to game design, ensuring that Malakhra: Blood & Mayhem is a unique and engaging experience for players. I am excited to bring my expertise and passion to your project, leveraging my holistic game design approach to create captivating and memorable gaming experiences. Let's collaborate to turn your vision into reality.
Earnings and projects
Last 6 months ÷ 6
Billed in all: $1,677$1.7k
Across 6 contracts