Ting T.
CLO3D Digital Sampling | Outerwear & Menswear | Tech Packs
👋 Tired of waiting weeks for a physical sample, only to find the fit is off and start another round? I help apparel brands get it right earlier with true-to-sample CLO3D digital samples and factory-ready tech packs. ⭐ 10+ years in fashion, specializing in outerwear and menswear. The problems I solve: 🔁 Too many sample rounds. Every proto costs money, shipping, and 2–4 weeks. I build 3D samples you can review for fit, proportions, and details before anything goes to the factory, so the first physical sample is much closer to final. 📐 Factories misreading your specs. Unclear tech packs lead to wrong measurements, wrong trims, and expensive fixes. With years of hands-on apparel production experience, I write tech packs and BOMs the way factories actually read them: clear specs, callouts, and construction details. 🎯 3D that looks nice but doesn’t match the real garment. Many 3D renders look good on screen and fall apart in production. I build from real patterns and fabric properties, so what you approve in 3D is what gets made. 📸 Needing visuals before samples arrive. Line reviews, buyer meetings, pre-orders, and e-commerce don’t wait for production. I deliver photoreal renders and garment animation you can use right away. 🤝 A design team stretched thin in peak season. I plug into your workflow as extra 3D and technical design capacity, with no hiring and no training time. Clients come back to me season after season. 🌱 Pressure to cut waste. Fewer physical samples means less fabric, less shipping, and less waste, which matters for sustainable brands. What I deliver: 🧥 CLO3D digital samples and fit iterations ✨ Photoreal renders, colorways, and garment animation 📋 Factory-ready tech packs, BOMs, and flat sketches 💬 CLO-SET review links so your team can comment directly on the garment 🛠️ Tools: CLO3D, CLO-SET, Substance Painter, Unreal Engine 5, Adobe Illustrator, Photoshop 🧪 Not sure yet? Start with a small paid test: one style from sketch to 3D sample and render. 📩 Send me your sketch, tech pack, or reference images and I’ll tell you how I’d approach it.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $6.4k
Billed in all: $39,421$39k
$3.2k in the last 6 months
Across 8 contracts
Earnings, last 30 days
Skill rankings: Top 6% in Sketching
Ranked by MRR among everyone on Upwork with the skill.
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