Dan G.
Senior Unity Game Developer | Multiplayer | Mobile | VR/XR | AI
I help businesses, studios, and entrepreneurs build, publish and maintain scalable Unity games and interactive applications. Whether you need a new game built from scratch, an existing Unity project completed, complex gameplay systems, multiplayer networking, VR/AR development, bug fixing, or performance optimization, I focus on delivering stable, maintainable solutions that scale with your product. SERVICES OFFERED: - Unity and C# game development, from prototype to production - Gameplay programming, game mechanics, game architecture, AI, physics, UI, animation, and effects - Mobile game development for Android and iOS - PC, WebGL, and cross-platform game development - VR/AR/XR applications for Meta Quest and other platforms - Multiplayer game development and real-time networking - Performance optimization for mobile, VR, and object-heavy scenes - Debugging, refactoring, and completing existing Unity projects - 3rd party SDK, asset, UI, animation, and backend integration MULTIPLAYER & BACKEND: - Photon Fusion, Mirror, Unity Netcode, Normcore, and Coherence - Firebase, PlayFab, AWS, and Node.js integrations - Player authentication, cloud saves, leaderboards, inventories, matchmaking, and live-game services - REST API and backend-service integration VR / AR / XR DEVELOPMENT: - Meta Quest and standalone VR applications - AR Foundation, ARKit, ARCore, Vuforia, and WebAR - Interactive training, simulation, visualization, and immersive product experiences - VR/AR optimization for smooth and comfortable user experiences PROCESS OF WORK: 1. Understand your product goals, audience, and technical constraints 2. Create a clear implementation plan before development begins 3. Build in small, testable, reviewable milestones 4. Communicate consistently with progress updates and practical recommendations 5. Deliver clean, scalable code that remains easy to maintain after launch AI INTEGRATION SERVICES: - AI-powered gameplay features, NPC interactions, dialogue systems, and intelligent game assistants - OpenAI and Claude API integration - AI chatbots, virtual assistants, and conversational experiences - Custom Unity tools and editor automation to speed up content creation and workflows - Backend AI services using Python, Node.js, Firebase, or AWS - AI agent and MCP integrations for production workflows Clear communication through Slack, Discord, Microsoft Teams, or your preferred platform, combined with collaboration using GitHub, GitLab, Bitbucket, Jira, ClickUp, Notion, and Agile workflows. Experience across action, sports, racing, hyper-casual, FPS, simulation, training, VR, and AR projects, with a focus on creating engaging experiences where gameplay, technology, and usability work together. Clean C# code, an organized project structure, Git-based version control, reliable communication, and a strong commitment to quality and deadlines. If you are starting a Unity game, improving a prototype, fixing difficult issues, implementing multiplayer, optimizing performance, or preparing your project for release, I can help bring it to a polished result. Feel free to invite me to your job. Let’s turn your vision into a product users will enjoy.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $2.3k
Billed in all: $194,451$194k
$779 in the last 6 months
Across 114 contracts
Earnings, last 30 days
Skill rankings: Top 17% in Game Design
Ranked by MRR among everyone on Upwork with the skill.
- #15Virtual Reality Game71 freelancers · 🇮🇳 #4Top 21%🇮🇳#4 of 9
- #70Online Multiplayer281 freelancers · 🇮🇳 #14Top 25%🇮🇳#14 of 49
- #85Photon Unity Networking334 freelancers · 🇮🇳 #17Top 25%🇮🇳#17 of 73
- #90Game Prototype325 freelancers · 🇮🇳 #17Top 28%🇮🇳#17 of 44
- #90Multiplayer293 freelancers · 🇮🇳 #13Top 31%🇮🇳#13 of 41
- #119Augmented Reality593 freelancers · 🇮🇳 #23Top 20%🇮🇳#23 of 119
- #127AR & VR554 freelancers · 🇮🇳 #26Top 23%🇮🇳#26 of 86
- #146Mobile Game Development568 freelancers · 🇮🇳 #34Top 26%🇮🇳#34 of 113