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Nikita A.
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Nikita A.

Unreal Engine 5 Technical Artist | Houdini, Cinematics & Generative AI

🎯 I help studios and production teams build high-end Unreal Engine 5 projects, procedural Houdini pipelines, and production-ready Generative AI systems. 🏆 Top Rated Plus | 100% Job Success | 7,000+ Upwork hours I work at the intersection of real-time 3D, software engineering, procedural generation, and Generative AI. I can create the visual result, design the technical pipeline behind it, automate repetitive production tasks, build custom tools, and integrate AI into reliable production workflows. 🎬 UNREAL ENGINE 5 & CINEMATICS My Unreal Engine experience includes: • Cinematic production and Sequencer workflows • Movie Render Queue and Movie Render Graph • Lighting, cameras, animation, and scene assembly • Environment production and optimization • Custom C++ / Blueprint / Python tools • Real-time VFX and simulation workflows • High-resolution 360° and stereoscopic VR rendering • Custom rendering and production pipelines ⚙️ HOUDINI & PROCEDURAL PRODUCTION I use Houdini to automate complex and repetitive 3D production tasks. My experience includes: • Houdini Digital Assets for Unreal Engine • Procedural buildings, environments, roads, and tracks • Terrain and large-scale world generation • Geometry processing and optimization • Procedural object placement • Material and vertex mask generation • Automated asset preparation I have built procedural systems that reduced workflows requiring weeks of manual production to highly automated processes completed in hours. 🤖 GENERATIVE AI & AI SYSTEMS I design practical Generative AI systems focused on production use, automation, local AI, and reliable workflows. My experience includes: • LLM integration and structured AI pipelines • RAG, semantic search, embeddings, and vector retrieval • Ranking, automated evaluation, and benchmarking • AI-powered research and analysis tools • Local LLM inference and private AI workflows • AI model and API integration • Image and video generation pipelines • Character consistency and LoRA workflows • Voice, lip-sync, and multimodal AI systems • Python-based AI tools and automation My background in 3D, VFX, animation, and real-time graphics helps me build AI systems that fit real creative-production workflows, not just isolated demos. 🏆 SELECTED EXPERIENCE • Built procedural Houdini pipelines for large racing environments and automated world-building tasks. • Developed custom Unreal Engine C++ tools for rendering, asset processing, production, and interactive systems. • Created cinematic advertising and promotional 3D content using Unreal Engine, Houdini, Cinema 4D, and professional compositing workflows. • Built high-resolution 360° and stereoscopic rendering workflows. • Developed AI-powered systems combining LLMs, semantic retrieval, embeddings, ranking, structured evaluation, and automated benchmarking. • Designed local Generative AI workflows combining text, image, video, voice, character consistency, and automated production steps. 🛠️ TECHNOLOGIES Unreal Engine 5 | Houdini | C++ | Python | Blueprints | Cinema 4D | Substance 3D | After Effects | Unity | Three.js | ZBrush | Marvelous Designer ✅ WHY CLIENTS HIRE ME I am especially useful when a project requires more than a standard 3D artist or software developer. I can understand the visual goal, design the technical solution, build the tools, automate the workflow, and deliver the final production result. 📩 LET'S DISCUSS YOUR PROJECT If you are working on an Unreal Engine, Houdini, Generative AI, cinematic, procedural, or technical 3D project, send me a short description of the task. I can review the requirements and suggest an efficient technical and production approach.

🇰🇿Nur-Sultan, Kazakhstan$60/hr100% JSS4.98 (36)Since Jan 2015
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Earnings and projects

MRR
$5.6k

Last 6 months ÷ 6

World#4,319 / 412k
🇰🇿Country#14 / 762
Revenue, last 30 days
$4.2k

Last 6 months: $34k

World#7,477 / 412k
🇰🇿Country#28 / 762
Total earnings
$276k

Billed in all: $286k

World#9,029 / 412k
🇰🇿Country#50 / 762
Per project
$5.5k

$6.8k in the last 6 months

World#31,507 / 412k
🇰🇿Country#95 / 762
Projects, last 6 months
5

Across 6 contracts

50% fixed50% hourly
World#41,746 / 412k
🇰🇿Country#77 / 762
Projects in all
50

Across 52 contracts

81% fixed19% hourly
World#61,171 / 412k
🇰🇿Country#119 / 762

Earnings, last 30 days

$286k+$4.2k earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$280.0k$282.5k$285.0k$287.5kOct 8Oct 23Nov 7

Skill rankings: #1 in 1 skill of 18

Rarest: top 0.26% in Character Design, of 4,531. Ranked by MRR among everyone on Upwork with the skill.

  1. 1Animated Environment113 freelancers · 🇰🇿 #1Top 0.88%
  2. 2Houdini266 freelancers · 🇰🇿 #1Top 0.75%
  3. 3MarvelousDesigner370 freelancers · 🇰🇿 #1Top 0.81%
  4. #7Visual Effects1,774 freelancers · 🇰🇿 #1Top 0.39%
  5. #7Pixologic Zbrush1,170 freelancers · 🇰🇿 #1Top 0.60%
  6. #12Character Design4,531 freelancers · 🇰🇿 #1Top 0.26%
  7. #15Maxon Cinema 4D1,107 freelancers · 🇰🇿 #1Top 1%
  8. #18Virtual Reality785 freelancers · 🇰🇿 #1Top 2%