Andrew Z.
3D Artist with Mechanical education
Hello. I am a 3D artist with an education background in mechanics. Special Skills: β Design of mechanical products. β Creation of technical drawings. β Modeling and texturing organic and hardsurface objects in 3ds Max. β Simulating clothes in Marvelous Designer. β Create textures with Adobe Substance software. β Setuping lights and creating materials for Corona render and VΒRay render. β Tuning render settings β Basic knowledge of rigging, skinning, and animation. β Deep knowledge of software such as 3ds Max, Vray, Corona render, Photoshop, AutoCAD, Inventor, and Substance programs. β Ability to plan, organize and develop different job objectives in short terms. I am always looking forward to meeting new interesting people to work with. Thank you for your interest. Kind Regards Andrew.