Timothy H.
Unity Game Developer | Full-Stack Multiplayer & AI Agents
I help clients turn game ideas into scalable Unity products, from prototype to live production, including backend, multiplayer, and deployment. I’m a Unity developer with 10+ years of experience working on mobile, web, and PC games. I don’t just build the client side, I also design backend systems, multiplayer architecture, and game economies. I also build AI-powered tools and workflows using agents (e.g., Codex with MCP), enabling automation, tool integration, and smarter development pipelines. I’ve worked on multiple shipped projects across mobile, WebGL, and PC, including multiplayer and backend-heavy systems. Core Expertise: • Unity (Android, iOS, WebGL, PC) • Multiplayer (Photon, SmartFoxServer) • Backend (Java / ASP.NET Core + MongoDB) • Blockchain integration (EVM, zkEVM) What I can deliver: • Full game development (client + backend) • Scalable backend and game logic • Real-time multiplayer systems • Deployment and CI/CD pipelines • Dashboard for custom management ❝Tim delivers beyond expectations and brings clarity to complex projects.❞ If you have a game idea or need help scaling your project, feel free to reach out. I’m happy to discuss the best approach for your case. Best regards, Timothy Hermawan
Earnings and projects
Last 6 months ÷ 6
Billed in all: $110,807$111k
Across 15 contracts