thomas l.
2D/3D Artist
Graduated Demontfort University's BA Honours Game art course in 2008. Proceded to start work at Outso (later renamed Lockwood Studios) as a General artist both creating concept art and 3D environment and character art. Whilst there worked on adapting various AAA projects for the "Sony Home" Online platform, including titles such as "Uncharted 2+3", "Killzone 3", "Dead island", "infamous" and "Assasins creed 2". Also Developed In-House projects "Mercia fractured realms", "Sodium", "Sodium 2 project velocity", The "Redbull SK8" Space, The "Konami" Space and much more. In late 2012 left his studio artist role to travel and became freelance. In mid 2019 created "Tribal games Ltd", creating content for "Nebula Realms" on PS4. I specialize in Virtual world building and love to be challenged by new interesting projects.
Earnings and projects
Last 6 months ÷ 6
Read daily since Oct 29, under 30 days
Earnings, last 30 days
Tracked from Oct 29, 2026.