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thomas l.

thomas l.

2D/3D Artist

Graduated Demontfort University's BA Honours Game art course in 2008. Proceded to start work at Outso (later renamed Lockwood Studios) as a General artist both creating concept art and 3D environment and character art. Whilst there worked on adapting various AAA projects for the "Sony Home" Online platform, including titles such as "Uncharted 2+3", "Killzone 3", "Dead island", "infamous" and "Assasins creed 2". Also Developed In-House projects "Mercia fractured realms", "Sodium", "Sodium 2 project velocity", The "Redbull SK8" Space, The "Konami" Space and much more. In late 2012 left his studio artist role to travel and became freelance. In mid 2019 created "Tribal games Ltd", creating content for "Nebula Realms" on PS4. I specialize in Virtual world building and love to be challenged by new interesting projects.

🇬🇧Leicester, United Kingdom$20/hr100% JSS4.02 (5)Since Jun 2015

Earnings and projects

MRR
$0

Last 6 months ÷ 6

World#353,295 / 412k
🇬🇧Country#9,171 / 10.7k
Revenue, last 30 days
—

Read daily since Oct 29, under 30 days

Total earnings
$1.6k
World#353,295 / 412k
🇬🇧Country#9,171 / 10.7k
Per project
$320
Projects, last 6 months
0
World#209,850 / 412k
🇬🇧Country#4,679 / 10.7k
Projects in all
5
80% fixed20% hourly
World#266,042 / 412k
🇬🇧Country#7,265 / 10.7k

Earnings, last 30 days

$1.6kNothing earned since Oct 29Billed in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$1,580$1,600$1,620Oct 29Nov 3Nov 7

Tracked from Oct 29, 2026.

Skills