Ilia V.
Fullstack Unity C# Developer
Senior developer with 10+ years of commercial experience in game development, mobile applications, and backend services. Specialized in Unity (C#), multiplayer solutions, high-load Python systems, and client-server architecture. Experienced in full-cycle development โ from idea and prototype to production and scaling. Confident working in distributed international teams, making architectural decisions, and ensuring code quality and performance. Key Skills โ Client-server architecture โ Multiplayer games and realtime services โ Google Cloud Services, Amazon Web Services โ Unity (C#): optimization, DOTS / ECS, Addressables โ Python backend: FastAPI, Django, async services โ AI / ML integration (Unity ML-Agents) โ WebRTC, streaming, realtime interaction โ LLM models, chatbot development โ Speech analysis and generation โ Performance and memory optimization โ CI/CD, deployment, automation โ Server & client monitoring systems (Prometheus, Grafana) โ Leadership, code review, mentoring Technology Stack: ------- Programming Languages: C#, Python, PHP, React (Javascript / Typescript), Java (Android), Dart, Haxe, ActionScript 3 ------- GameDev / Mobile: Unity3D, Photon, DOTS, ECS (Entitas, Zenject), Unity ML-Agents, Flutter ------- Backend: Python (FastAPI, Django, Flask), PHP (Laravel, Symfony), Node.js, Prometheus, Grafana ------- Networking & Realtime: WebRTC, REST API, WebSocket, multiplayer architectures ------- Databases: PostgreSQL, MySQL, Redis, MongoDB ------- DevOps / Infrastructure: Docker, CI/CD, Linux, Nginx, cloud VPS ------- Other: Other: SocketIO, PlayFab, analytics, A/B testing, monetization, Research