Daniel W.
Construct 3 Game Developer | Unity, Phaser, Web HTML5 & Mobile Games
Hi there! I'm Daniel! Construct 3 Expert here! Since 2014, I've led Arcadesindo Games, a fully remote Indonesian game studio with an 8-person production team through 10M+ combined downloads across shipped titles and gamification projects for global brands including Pizza Hut Middle East, CD One Price Cleaners, and a leading Australian university. This profile is where I take on development work directly: builds, fixes, customization, and technical integration, bringing that same studio-level process to individual contracts. What We've Shipped: ✅ PC/Steam: Hotelnomaly (2024) & Rail of Sorrows (2025, WIP) — Unity titles on Steam ✅ IP Adaptations: Developed mobile games with 10+ YouTube animators across Indonesia and Malaysia since 2020, with flagship titles hitting 5M+ and 3M+ downloads ✅ EdTech Platform: Built 20+ original games for 22Media's Nininana.sk, adapted into a scalable template framework powering 100+ product variations ✅ Portal Integration: Large-scale API integration connecting B3's arcade portal to a live library of 70+ games ✅ Engine Mastery: 80+ Construct 2/3 projects across Web/HTML5, Android, iOS, and Desktop ✅ Interactive Marketing: Gamification campaigns and microsites for Global Brands like Pizza Hut, and VTB Bank. ✅ Backend & Monetization: Multiplayer systems (Photon Realtime, Colyseus), Firebase/PlayFab integration, and full ad-network/IAP setups (AdMob, AppLovin, Unity Ads, IronSource, Meta) ✅ Art & Animation: In-house 2D character art and Spine 2D skeletal animation, used across our original titles Recognition: 🏆 Intel Top Developer (Intel Innovation Day 2015) 🏆 6x Dicoding Game Competition Winner (Ooredoo/Indosat, Intel Indonesia, Samsung Indonesia, DBS Bank Indonesia — 2015-2018) Why Clients Keep Me Long-Term: ✅ 100% Job Success Score | Upwork Top Rated | $70K+ earned, 39 contracts ✅ 100% Fast response time ✅ I integrate directly with your existing dev/backend/creative team ✅ Focused on ongoing partnerships, not just one-off deliveries Who I Work Best With: Whether you need a full game built from concept to public release, a broken or abandoned build fixed and finished, an existing game ported across platforms, or gamification built for a marketing campaign or IP, I bring the same studio-level process to each engagement. 📩 Send me your project scope, target platform, and timeline. Let's figure out how to get it shipped. Best regards, Daniel William Founder & CEO, Arcadesindo Games
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $876
Billed in all: $78,891$79k
$292 in the last 6 months
Across 43 contracts
Earnings, last 30 days
Skill rankings: Top 21% in HTML5
Ranked by MRR among everyone on Upwork with the skill.
- #11Construct 338 freelancers · 🇮🇩 #2Top 29%🇮🇩#2 of 5
- #22In-Game Advertising98 freelancers · 🇮🇩 #1Top 22%🇮🇩#1 of 2
- #27Phaser94 freelancers · 🇮🇩 #1Top 29%🇮🇩#1 of 2
- #46Roblox Studio113 freelancers · 🇮🇩 #3Top 41%🇮🇩#3 of 5
- #47Game Customization159 freelancers · 🇮🇩 #1Top 30%🇮🇩#1 of 3
- #117Prototype410 freelancers · 🇮🇩 #8Top 29%🇮🇩#8 of 14
- #130Game Prototype325 freelancers · 🇮🇩 #2Top 40%🇮🇩#2 of 3
- #156Third-Party Integration415 freelancers · 🇮🇩 #2Top 38%🇮🇩#2 of 5