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Daniel W.
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Daniel W.

Construct 3 Game Developer | Unity, Phaser, Web HTML5 & Mobile Games

Hi there! I'm Daniel! Construct 3 Expert here! Since 2014, I've led Arcadesindo Games, a fully remote Indonesian game studio with an 8-person production team through 10M+ combined downloads across shipped titles and gamification projects for global brands including Pizza Hut Middle East, CD One Price Cleaners, and a leading Australian university. This profile is where I take on development work directly: builds, fixes, customization, and technical integration, bringing that same studio-level process to individual contracts. What We've Shipped: ✅ PC/Steam: Hotelnomaly (2024) & Rail of Sorrows (2025, WIP) — Unity titles on Steam ✅ IP Adaptations: Developed mobile games with 10+ YouTube animators across Indonesia and Malaysia since 2020, with flagship titles hitting 5M+ and 3M+ downloads ✅ EdTech Platform: Built 20+ original games for 22Media's Nininana.sk, adapted into a scalable template framework powering 100+ product variations ✅ Portal Integration: Large-scale API integration connecting B3's arcade portal to a live library of 70+ games ✅ Engine Mastery: 80+ Construct 2/3 projects across Web/HTML5, Android, iOS, and Desktop ✅ Interactive Marketing: Gamification campaigns and microsites for Global Brands like Pizza Hut, and VTB Bank. ✅ Backend & Monetization: Multiplayer systems (Photon Realtime, Colyseus), Firebase/PlayFab integration, and full ad-network/IAP setups (AdMob, AppLovin, Unity Ads, IronSource, Meta) ✅ Art & Animation: In-house 2D character art and Spine 2D skeletal animation, used across our original titles Recognition: 🏆 Intel Top Developer (Intel Innovation Day 2015) 🏆 6x Dicoding Game Competition Winner (Ooredoo/Indosat, Intel Indonesia, Samsung Indonesia, DBS Bank Indonesia — 2015-2018) Why Clients Keep Me Long-Term: ✅ 100% Job Success Score | Upwork Top Rated | $70K+ earned, 39 contracts ✅ 100% Fast response time ✅ I integrate directly with your existing dev/backend/creative team ✅ Focused on ongoing partnerships, not just one-off deliveries Who I Work Best With: Whether you need a full game built from concept to public release, a broken or abandoned build fixed and finished, an existing game ported across platforms, or gamification built for a marketing campaign or IP, I bring the same studio-level process to each engagement. 📩 Send me your project scope, target platform, and timeline. Let's figure out how to get it shipped. Best regards, Daniel William Founder & CEO, Arcadesindo Games

🇮🇩Jambi, Indonesia$35/hr100% JSS5.00 (19)Since Aug 2015
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Earnings and projects

MRR
$146

Last 6 months ÷ 6

World#124,275 / 412k
🇮🇩Country#1,935 / 5,725
Revenue, last 30 days
$500

Last 6 months: $876

World#62,841 / 412k
🇮🇩Country#838 / 5,725
Total earnings
$77k

Billed in all: $79k

World#51,804 / 412k
🇮🇩Country#343 / 5,725
Per project
$1.9k

$292 in the last 6 months

World#80,987 / 412k
🇮🇩Country#651 / 5,725
Projects, last 6 months
3
100% fixed0% hourly
World#66,479 / 412k
🇮🇩Country#1,204 / 5,725
Projects in all
41

Across 43 contracts

65% fixed35% hourly
World#74,019 / 412k
🇮🇩Country#831 / 5,725

Earnings, last 30 days

$78.9k+$500 earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$78,250$78,500$78,750$79,000Oct 8Oct 23Nov 7

Skill rankings: Top 21% in HTML5

Ranked by MRR among everyone on Upwork with the skill.

  1. #11Construct 338 freelancers · 🇮🇩 #2Top 29%
  2. #22In-Game Advertising98 freelancers · 🇮🇩 #1Top 22%
  3. #27Phaser94 freelancers · 🇮🇩 #1Top 29%
  4. #46Roblox Studio113 freelancers · 🇮🇩 #3Top 41%
  5. #47Game Customization159 freelancers · 🇮🇩 #1Top 30%
  6. #117Prototype410 freelancers · 🇮🇩 #8Top 29%
  7. #130Game Prototype325 freelancers · 🇮🇩 #2Top 40%
  8. #156Third-Party Integration415 freelancers · 🇮🇩 #2Top 38%