Mohamed E.
3D Artist
I Am 3D Artist with huge experience in 3D modeling and digital sculpting. Every new project for me is not only a job but also a chance to enhance my skills, make something better than before, I'm always looking forward. I have fully aware about high poly modeling techniques in Character Modeling, Hard Surface Modeling and 3D Products Designs, I have good experience in Anatomy and Skeleton also have good experience in low poly techniques such as (Retopologizing and baking maps). Software knowledge: Maya, 3ds max, Z-Brush, V-ray, Marvelous Designer, Substance Painter and Photoshop. I am (ACI) Autodesk Certified Instructor and (ACP) Autodesk Certified Professional. I have strong Skills in wide-range of 3D tasks. • Polygonal Modeling and Digital Sculpting. High-/Mid-/Low-Poly, Retopo & LOD`s • 3D Texturing PBR Maps and Baking Maps by using Substance Painter. Areas of expertise: - Character Modeling (Realistic Humans, Animals, Creatures and Stylized Cartoon Characters). - Hard Surface (Cars, Planes, Weapons, War Equipment's and Props). - 3D Products Modeling. - 3D scans cleaning. -UV-unwrapping and texturing. "I always looking to ensure the client is happy and satisfied"
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $168
Billed in all: $3,390$3.4k
$168 in the last 6 months
Across 24 contracts
Earnings, last 30 days
Skill rankings: Top 25% in The Foundry Mari
Ranked by MRR among everyone on Upwork with the skill.
- #5The Foundry Mari20 freelancers · 🇪🇬 #2Top 25%🇪🇬#2 of 2
- #18Arnold46 freelancers · 🇪🇬 #1Top 39%🇪🇬#1 of 3
- #35Adobe Substance 3D87 freelancers · 🇪🇬 #1Top 40%🇪🇬#1 of 4
- #133MarvelousDesigner370 freelancers · 🇪🇬 #3Top 36%🇪🇬#3 of 16
- #294Clothing700 freelancers · 🇪🇬 #4Top 42%🇪🇬#4 of 4
- #3163D Sculpting743 freelancers · 🇪🇬 #9Top 43%🇪🇬#9 of 24
- #434Pixologic Zbrush1,170 freelancers · 🇪🇬 #14Top 37%🇪🇬#14 of 35
- #463Autodesk Maya1,468 freelancers · 🇪🇬 #18Top 32%🇪🇬#18 of 56