Pijush S.
Unity Mobile Puzzle & Hybrid-Casual Developer | Monetization + AI
I build mobile puzzle and hybrid-casual games in Unity that players keep playing and that make money. 14+ years in game development, including 13 years building and maintaining puzzle games for one long-term studio client. What I can do for you: • Prototype a puzzle or hybrid-casual game in 1–2 weeks, ready for market testing • Set up or fix monetization: ad mediation, rewarded and interstitial placement, IAP, Firebase Analytics, Remote Config, A/B tests • Design levels and tune difficulty for puzzle games • Build HTML5 games and playable ads in Phaser and PixiJS • Review or rescue an existing Unity project with a clear written plan How I work: I use Claude Code with Unity MCP to move fast, and I review every change myself before it ships. You get regular builds, short written updates and clean code your team can maintain. Send me your game or idea. I'll reply within 24 hours with a short plan, a timeline and a fixed price.
Earnings and projects
Last 6 months ÷ 6
Read daily since Oct 27, under 30 days
Earnings, last 30 days
Tracked from Oct 27, 2026.