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Muhammad Shahbaz S.
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Muhammad Shahbaz S.

Mobile Game 3D Environment Artist | Tech Artist | Level Design | Unity

Senior 3D Environment Artist & Technical Artist for mobile games. As a 3D game artist and level designer, I build game-ready 3D environments, levels and low poly assets in Unity and Unreal Engine that look great AND hold a stable frame rate on mid-range Android and iOS devices. Many mobile projects stall because the art doesn't fit the budget: marketplace assets that blow up draw calls, scenes that lag or overheat phones, and artists who stop at "looks good in the viewport." I work on both sides — the art and the engine. WHAT I CAN DO FOR YOUR MOBILE GAME ▸ 3D Environment Art (Stylized, Low Poly & Realistic) Modular environment kits, props, terrain and full game levels — clean topology, UV unwrapping, baking, PBR & stylized texturing and texture atlasing. ▸ Level Design with Your Existing Assets Already have an asset pack or art kit? I assemble it into playable, polished levels: blockout, layout, composition, lighting and set dressing — optimized for your target devices. ▸ Shaders, Lighting & VFX (Technical Art) Custom shaders in Unity Shader Graph / URP and Unreal Materials for stylized, toon, PBR and VFX-driven looks, baked lightmaps, light probes and lightweight mobile VFX. ▸ Mobile Game Optimization Draw call reduction, static / GPU batching, LODs, occlusion culling, texture compression (ASTC / ETC2), overdraw fixes, vertex budgets and profiling with the Unity Profiler & Frame Debugger — so your game runs smoothly on real devices. ▸ Rigging & Animation Game-ready rigs and animations for characters and props, set up cleanly in Unity / Unreal (Mixamo / Humanoid compatible). TOOLS Unity (URP) · Unreal Engine · Blender · Houdini · Substance Painter WHY CLIENTS HIRE ME • 8+ years in 3D game art, most of it on mobile games • 100% Job Success on Upwork, 5.0-star client reviews • Clients hire me to fix engine-side 3D problems other freelancers couldn't solve: "It's rare to find someone who understands both the artistic side of game art and the technical side of implementation inside game engine." • Unity Certified 3D Artist Specialization + Shader Development certification Send me your game's art style, target devices and the scene or level you need. I'll reply with a clear plan and timeline.

🇵🇰Khushab, Pakistan$25/hr100% JSS5.00 (9)Since Jan 2016
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Earnings and projects

MRR
$207

Last 6 months ÷ 6

World#112,208 / 412k
🇵🇰Country#15,195 / 52.9k
Revenue, last 30 days
$750

Last 6 months: $1.2k

World#51,714 / 412k
🇵🇰Country#6,255 / 52.9k
Total earnings
$22k

Billed in all: $22k

World#131,862 / 412k
🇵🇰Country#12,797 / 52.9k
Per project
$1.5k

$207 in the last 6 months

World#95,278 / 412k
🇵🇰Country#7,830 / 52.9k
Projects, last 6 months
6

Across 7 contracts

71% fixed29% hourly
World#34,405 / 412k
🇵🇰Country#7,556 / 52.9k
Projects in all
15

Across 17 contracts

88% fixed12% hourly
World#161,377 / 412k
🇵🇰Country#26,771 / 52.9k

Earnings, last 30 days

$22.4k+$750 earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$21.5k$22.0k$22.5kOct 8Oct 23Nov 7

Skill rankings: Top 23% in Unity

Ranked by MRR among everyone on Upwork with the skill.

  1. #41Low Poly138 freelancers · 🇵🇰 #8Top 30%
  2. #69Game Background & Environment233 freelancers · 🇵🇰 #16Top 30%
  3. #82UV Mapping329 freelancers · 🇵🇰 #12Top 25%
  4. #903D Lighting310 freelancers · 🇵🇰 #6Top 29%
  5. #96Level Design338 freelancers · 🇵🇰 #21Top 28%
  6. #180Game Asset606 freelancers · 🇵🇰 #31Top 30%
  7. #180Mobile Game Development568 freelancers · 🇵🇰 #55Top 32%
  8. #1813D Texturing & Lighting593 freelancers · 🇵🇰 #28Top 31%