Ivan K.
Senior C++ / C# Systems Architect & Unity 3D Developer
Senior Systems & Software Architect with 15+ years of experience building high-performance C++ desktop software, Unity 3D games, and complex hardware/sensor systems. Top Rated Plus with $200K+ earned, 6,800+ tracked hours, and a 100% Job Success Rate. Whether you need low-level C++/C# desktop software, a 2D/3D Unity game built from scratch, or hardware/sensor communications, I combine deep software engineering fundamentals with modern AI-augmented workflows to deliver clean, production-ready code in record time. Core Areas of Expertise: - C++ / C# Systems & Desktop Engineering: Native Windows/Linux applications, multi-threading, .NET, WPF, and low-level hardware/sensor protocols (CAN bus, RS-232/422, WASAPI, medical/industrial devices). - Unity 3D & Game Engineering: 2D/3D gameplay architecture, physics, performance optimization, and cross-platform builds (PC, Mobile, VR/Oculus). - Code Modernization & Refactoring: Fixing critical memory leaks, resolving race conditions, optimizing frame rates, and upgrading legacy codebases. - AI-Augmented Engineering Velocity: I leverage advanced AI development workflows to build automated testing harnesses, accelerate prototyping, and ship robust code up to 3x faster without compromising security or maintainability. I architect, debug, test, and optimize every line so your app or game is rock-solid and maintainable long-term. Send me a message with your project specifications, design docs, or existing codebase for a technical roadmap and estimate within 24 hours.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $716
Billed in all: $282,200$282k
$90 in the last 6 months
Across 10 contracts
Across 56 contracts
Earnings, last 30 days
Skill rankings: Top 19% in Microsoft Visual C++
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