Georgios C.
Senior Unity & Unreal Engine Developer
🎮 Senior Game Developer | Unity & Unreal Engine | Mobile & PC Games I help indie developers and game studios build, improve, and ship high-quality games using both Unity and Unreal Engine. With over 10 years of professional experience, I've worked on gameplay systems, rapid prototyping, performance optimization, bug fixing, and release preparation across a variety of genres and platforms. Whether you need to build a feature from scratch, rescue an existing project, or polish a game before launch, I can help deliver a stable, scalable, and enjoyable player experience. My expertise includes: • Unity (2D & 3D) • Unreal Engine • C# and C++ • Gameplay programming • Gameplay mechanics and game systems • Mobile game development (Android & iOS) • PC game development • Performance optimization (CPU, GPU, memory, FPS) • AI, physics, and animation systems • Bug fixing and debugging • UI implementation and game polish • Code refactoring and project maintenance I enjoy solving complex technical challenges while keeping projects clean, scalable, and maintainable. Whether working in Unity or Unreal Engine, I focus on writing reliable code that is easy to extend and supports long-term development. Before freelancing, I worked as a Software Engineer at the IT Support Center of the Hellenic Army, where I developed software with a strong emphasis on reliability, structure, and long-term maintainability. What you can expect when working with me: • Clear and consistent communication • Reliable delivery and realistic estimates • Clean, maintainable, and well-structured code • A proactive approach to identifying and solving technical challenges • Commitment to delivering polished, production-ready results If you're looking for an experienced game developer who can contribute throughout the entire development cycle—from prototype to release—in either Unity or Unreal Engine, I'd be happy to discuss your project.