Jeison V.
3D Character & Texture artist Generalist for Animation and Games
Senior 3D Modeler and Digital Sculptor With over 12 years of experience in the animation and video game industry, I specialize in creating high-quality cartoon and stylized 3D models. My strong foundation in fine arts, combined with my proficiency in tools like Blender, Zbrush, and Substance Painter, allows me to transform 2D concept art into stunning 3D models with exceptional precision. My skills include: 3D Modeling and Digital Sculpting: Mastery of Blender and Zbrush to create organic and hard-surface 3D models with a high level of detail and expressiveness. Texturing: I apply advanced techniques in Substance Painter to create realistic and stylized textures that enhance the design of characters and objects. UV Mapping: I generate optimized UVs to facilitate texturing and rendering. Problem Solving: My ability to troubleshoot technical issues in multiple areas allows me to contribute effectively at any stage of production. My approach: Fidelity to Concept Art: I accurately translate 2D designs into 3D, capturing the essence and style of the original concept. Creative Adaptability: I easily adapt to different artistic styles and production techniques, from the most stylized cartoon to more realistic models. Attention to Detail: I pay close attention to every aspect of my models, ensuring they meet the highest standards of quality.