Andranik T.
3D Animal & Creature Character Artist | Rigging, Fur, Animation
Hi, I'm Andranik โ the artist behind PROmax3D. I specialize in realistic animal and creature modeling, rigging, fur grooming, and animation for games, VR/AR, VFX, and commercials. My focus is production-ready delivery that saves your team time: clean topology, accurate anatomy, optimized assets, and dependable rigs that animate beautifully. What I Deliver - 3D Modeling โ anatomically accurate animals and creatures (low/mid/high poly as needed) - Rigging โ CAT-based and custom rigs, FK/IK, constraints, controllers, and clean naming - Hair & Fur Grooming โ Ornatrix, XGen, and 3ds Max Hair and Fur for lifelike results - Animation โ walk/run cycles, idle/turns, behavior loops, and complex actions - Game-Ready Optimization โ efficient topology, LODs, UVs, PBR textures, real-time performance - Cinematic Renders โ Arnold and V-Ray lighting/shading for hero shots and ads Frequently requested: dogs, cats, horses, big cats (lions, tigers, leopards), wolves, bears, birds, fish, reptiles, and fantasy creatures. Tools โค Primary: Autodesk 3ds Max (modeling, rigging, animation, rendering) โค Also: Maya (grooming/rigging as needed), Mudbox (sculpting) โค Renderers: Arnold, V-Ray | Grooming: Ornatrix, XGen โค Delivery: MAX, FBX, OBJ, ABC (Alembic), PBR textures, turntable renders โ licensed software, consistent scale/units, clean organized scenes Why Clients Hire Me โ 17+ years solving real production needs โ 97+ completed Upwork projects, Top Rated Plus โ Focused expertise โ animals and creatures with believable motion and fur โ 100% original work โ everything in my portfolio is designed, modeled, rigged, and animated by me โ Direct collaboration โ you work only with me: fast iteration, clear communication Let's build a creature you can ship with confidence. Share a brief (species, style, target platform/engine, poly budget, texture specs, rigging needs), and I'll propose an approach and timeline.