Andrii H.
Unity XR Developer (VR/AR, Meta Quest, Multiplayer Systems)
Unity XR developer with 6+ years of experience building VR, MR, AR, and interactive applications across Meta Quest, mobile, and WebGL platforms. I specialize in developing scalable XR systems and performance-optimized applications for standalone devices and cross-platform environments. My work covers the full development cycle - from early prototypes to production-ready releases. Core expertise: • VR / MR development for Meta Quest and standalone headsets • Multiplayer systems using Photon Fusion, PUN, and Unity Netcode • Cross-platform development (XR, Mobile, WebGL) • Backend integrations (Firebase, REST APIs, Agora SDK) • Custom Unity Editor tools and workflow automation • Performance profiling and optimization for standalone XR devices • Debugging complex issues in production applications I’ve contributed to 70+ projects, including large XR initiatives and applications published on Meta Horizon Store (App Lab) and Google Play. I focus on clean architecture, maintainable code, and building systems that scale beyond the prototype stage. If you’re building a VR or XR product and need a developer who can both implement features and solve complex technical problems, feel free to reach out.
Earnings and projects
Last 6 months ÷ 6
Billed in all: $20,985$21k
Across 19 contracts