Aleksei I.
3D Modeler |Props for Games & Weapons | AR/VR | Real-Time Clothing
👉I create game-ready 3D assets, AR/VR assets - weapons, armor, props, and real-time clothing (Marvelous Designer) - optimized for Unreal Engine, Metahuman, Unity, and VR/AR platforms. Clean topology, efficient UVs, and assets that work correctly in-engine without extra fixes. 👇What I deliver: ✔High-poly sculpts and optimized low-poly game models ✔ Clean topology and UVs ready for production ✔ PBR textures (Substance Painter / Substance Designer) ✔ Clothing and garment modeling (Marvelous Designer) ✔Hard-surface modeling for weapons, gear, and mechanical props ❌I don’t do rigging or animation — I create clean, game-ready static meshes prepared for animation. 🛠Tools: ZBrush, Blender, Maya,3Dmax Substance Painter, Marvelous Designer, Rizom UV, UE5, Unity I use Marvelous Designer for realistic clothing, Rizom UV for efficient unwrapping, and base meshes for character. 💼I've worked work includes assets for indie game studios, AR/VR experiences and product visualizations delivering assets that are both visually detailed and performance-optimized. 🤝I keep communication clear and timelines realistic. If you have a project in mind - send me a message with details, and I'll let you know how I can help.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $1.4k
Billed in all: $29,434$29k
$692 in the last 6 months
Across 33 contracts
Earnings, last 30 days
Skill rankings: Top 18% in Character
Ranked by MRR among everyone on Upwork with the skill.
- #29Character160 freelancers · 🇷🇸 #1Top 18%🇷🇸#1 of 1
- #36Surface Modeling94 freelancers · 🇷🇸 #1Top 38%🇷🇸#1 of 1
- #393D Vehicle Modeling124 freelancers · 🇷🇸 #1Top 31%🇷🇸#1 of 1
- #623D Modeling Software232 freelancers · 🇷🇸 #2Top 27%🇷🇸#2 of 3
- #70CLO 3D262 freelancers · 🇷🇸 #1Top 27%🇷🇸#1 of 3
- #96Character Modeling366 freelancers · 🇷🇸 #2Top 26%🇷🇸#2 of 4
- #1553D Mockup571 freelancers · 🇷🇸 #5Top 27%🇷🇸#5 of 10
- #194KeyShot668 freelancers · 🇷🇸 #7Top 29%🇷🇸#7 of 21