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Bryan J.

Bryan J.

Unity Game Developer with Shader Experience

I'm from the US, currently in South Korea. My current timezone is GMT+9. ------------ Hey there! Thanks for taking the time to read a little about me. My name is Bryan Jones and I'm a Unity C# developer with over 10 years of experience. My love for video games started when I first played “Punch-Out!!” on my sister's NES as a kid. My recent work includes the educational math game “Evolytes” and “Luna and the Moonling” which can be found on Steam. In addition to Unity/C#, I have worked in Unreal Engine/C++ and have experience modelling in Blender and photo editing in Photoshop. I graduated with a degree in “Animation and Graphic Game Programming”, where I learned programming, 3D modelling, and 2D/3D animation. After I completed my work on "Luna and the Moonling", I moved to Istanbul, Turkey for a short time, where I taught as an English teacher. While teaching, I was commissioned by my school to create 3 educational mini-games to help the students learn in a fun way. This experience led me to work for the educational math game "Evolytes" for 3 years. If you're reading this and have any questions, or think that my skills might line up with what you're looking for, please don't hesitate to reach out to me. I look forward to hearing from you, and have a great day!

🇺🇸Center Barnstead, United States$35/hr100% JSS4.23 (4)Since Nov 2017

Earnings and projects

MRR (estimate)
≈$0

An estimate from an earlier read

World#261,987 / 412k
🇺🇸Country#41,146 / 62.1k
Revenue, last 30 days
$0
Total earnings
$4.6k

Billed in all: $4.8k

World#261,987 / 412k
🇺🇸Country#41,146 / 62.1k
Per project
$656
Projects, last 6 months
0
World#209,854 / 412k
🇺🇸Country#27,405 / 62.1k
Projects in all
7
57% fixed43% hourly
World#236,190 / 412k
🇺🇸Country#33,699 / 62.1k

Earnings, last 30 days

$4.8kNothing earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$4,700$4,750$4,800$4,850Oct 9Oct 24Nov 8

No data since Nov 5, 2026.

Skills