Srdjan O.
3D Artist | 3D Character Artist
8+ years leading character production for studios like Ulfur Studio, Rune Entertainment, and Petrol Advertising. Managed teams of up to 30 artists. Featured on 80.lv. Founder of Marmo Arts studio. $60K+ earned on Upwork, 33 projects delivered. WHAT I DO Full-pipeline character production from sculpt to engine. High-poly sculpting in ZBrush, retopology and UVs in Maya, PBR texturing in Substance Painter, cloth simulation in Marvelous Designer, real-time integration in UE5. CLIENTS & INDUSTRIES Gaming, VFX, and advertising clients across the US, UK, Iceland, and the Middle East. Both real-time and cinematic pipelines (UE5, Unity, Octane, Arnold). STRENGTHS Anatomy, fabric behavior, hard surface design, material accuracy, art direction, team leadership. EDUCATION & MENTORING B.S. in Graphic Engineering and Design. Trained 50+ students in ZBrush and UE5 character workflows through Marmo Arts. SOFTWARE ZBrush, Maya, Substance Painter, Marvelous Designer, Unreal Engine 5, Marmoset Toolbag, Mari, Photoshop