Mohammed A.
Senior Game Developer | Unity, VR/AR , Phaser, PixiJS, Node.js
I’m Mohammed, a Senior Game Developer with 7+ years of experience delivering high-performance games and interactive experiences across Unity, Phaser, and PixiJS. I specialize in building immersive, optimized, and cross-platform games that run seamlessly on web, mobile, and VR/AR platforms. My work spans from prototype to production, focusing on gameplay systems, multiplayer features, and smooth performance across devices—including WebGL and TV hardware. ⚙️ Core Expertise 🎮 Game Development Unity (C#): 2D/3D gameplay, VR/AR experiences, physics, AI, and multiplayer using Mirror Phaser 3 & PixiJS 8: HTML5/WebGL games with custom shaders, UI systems, and responsive design WebGL optimization for low-power devices (TVs, tablets, browsers) 🧠 Backend & Systems Node.js, Express, TypeScript for multiplayer servers and APIs Databases: PostgreSQL, MongoDB, Redis, Prisma ORM, AWS RDS PlayFab integration for account management, leaderboards, and cloud saves 🌐 Deployment Web, Android, iOS, and Smart TVs AWS (EC2, CloudFront, S3), Vercel, and Netlify 💡 What I Bring Proven track record building multiplayer and educational games Strong sense for performance optimization, clean architecture, and UX polish Experienced in team collaboration, version control, and CI/CD pipelines Clear communication and reliable delivery under tight deadlines Let’s bring your next idea to life—from concept to playable experience.