Ben P.
3D Generalist - Design, Rigging, Animation
With a strong foundation in modeling, rigging, and animation, along with advanced proficiency in Autodesk Maya and ZBrush, I bring both technical precision and creative problem-solving to every stage of the production pipeline. My experience includes high-resolution sculpting in ZBrush, efficient topology creation and UV layout in Maya, and building clean, animator-friendly rigs for characters and props. I am comfortable taking assets from concept through final animation, ensuring they meet both artistic and technical requirements. Whether developing stylized characters or realistic environments, I prioritize form, function, and production efficiency. In addition to modeling and rigging, I have experience producing polished animations with strong timing, weight, and performance. I understand the importance of clean scene organization, naming conventions, and optimization for game engines or rendering pipelines. I thrive in collaborative environments and communicate effectively with designers, animators, and technical teams to ensure cohesive results.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $989
Billed in all: $39,003$39k
$989 in the last 6 months
Across 2 contracts
Across 52 contracts
Earnings, last 30 days
Skill rankings: Top 20% in American English Accent
Ranked by MRR among everyone on Upwork with the skill.
- #29Animated Environment113 freelancers · 🇺🇸 #3Top 26%🇺🇸#3 of 7
- #161American English Accent810 freelancers · 🇺🇸 #94Top 20%🇺🇸#94 of 493
- #2363D Rigging887 freelancers · 🇺🇸 #29Top 27%🇺🇸#29 of 82
- #302Autodesk Maya1,468 freelancers · 🇺🇸 #34Top 21%🇺🇸#34 of 196
- #427Character Animation1,518 freelancers · 🇺🇸 #63Top 28%🇺🇸#63 of 166
- #492Visual Effects1,774 freelancers · 🇺🇸 #76Top 28%🇺🇸#76 of 226
- #551Unreal Engine2,130 freelancers · 🇺🇸 #54Top 26%🇺🇸#54 of 244
- #864Autodesk 3ds Max3,046 freelancers · 🇺🇸 #48Top 28%🇺🇸#48 of 162