Andrii A.
3D Sculptor for 3D Printing | ZBrush | Portraits, Reliefs & CNC
I create production-ready 3D sculptures and character models for 3D printing, CNC, mold making, casting, collectibles, and tabletop games. I'm a professional sculptor who can create anything from a realistic portrait to a fantasy character, collectible statue, creature, or board game miniature — and prepare it for actual production. I specialize in realistic and stylized sculpture, human figures, characters, creatures, portrait likeness, anatomical modeling, miniatures, collectibles, bas-reliefs, monuments, and custom sculptures based on photos, sketches, concepts, or reference materials. I have a strong academic background in traditional sculpture, anatomy, and composition, combined with extensive experience in digital sculpting and real-world production. This allows me to approach 3D models not only as digital artwork, but as physical objects that need to be printed, milled, molded, cast, assembled, and finished correctly. My primary tool is ZBrush. I also work with Blender, Maya, and 3DCoat. I can help you with: • Realistic and stylized 3D sculpting • Character and creature modeling • Fantasy and historical characters • Collectible figures and statues • Miniatures and board game models • Portraits and likenesses from photographs • Human figures and anatomical models • Animals and custom sculptural models • Bas-reliefs, medallions, and ornamental sculpture • Monuments and large-scale sculptural projects • Models for resin and FDM 3D printing • Models for CNC production • Mold-ready and casting-ready models • 3D scan and photogrammetry cleanup • STL repair and mesh optimization • Preparing high-resolution models for production • Splitting models into printable parts • Creating joints, connectors, keys, and assembly solutions • Adjusting details and thickness for reliable 3D printing I can work from photographs, drawings, AI-generated concepts, sketches, scans, existing 3D models, or a written idea. Whether you need a realistic human figure, stylized character, fantasy creature, portrait bust, collectible statue, board game miniature, bas-relief, or a model prepared specifically for manufacturing, I can take the project from the sculpting stage to a production-ready 3D file. I understand not only how a model should look on screen, but also how it needs to be designed for real-world production. Feel free to contact me to discuss your project, references, production method, dimensions, and final requirements.
Earnings and projects
Last 6 months ÷ 6
Billed in all: $36,203$36k
Across 56 contracts