Abhineet K.
Unity Developer | Mobile Games, Interactive Apps & Gamification
Unity developer specializing in interactive apps, mobile games, and full-stack backend systems. I build products using Unity that go beyond gameplay - including data-driven applications, multiplayer systems, and cloud-connected mobile apps. My work often involves designing both the client side (Unity/C#) and the backend infrastructure that powers user accounts, real-time data, leaderboards, notifications, and other online features. I’m comfortable working across the entire lifecycle of a product - from early prototypes to production releases on the App Store and Google Play. Projects I typically work on include: • Interactive mobile apps built with Unity • Mobile and multiplayer games • Web games and applications • Cloud-connected applications with real-time data • Rapid prototypes and MVPs • Fixing or improving existing Unity projects • Hybrid mobile apps combining Unity with native iOS/Android functionality Core Expertise • Unity development (2D / 3D / Mobile / WebGL) • C# gameplay and application architecture • Interactive app development using Unity • Multiplayer systems and networking • Debugging complex Unity issues and broken builds • Performance optimization and stability improvements • Publishing and deployment to App Store and Google Play Backend & Cloud Systems A major part of my work involves building backend systems that support Unity apps and games, including: • User authentication and account systems • Cloud saves and player/user progression • Real-time data synchronization • Leaderboards and online features • Backend APIs for mobile applications • Push notification systems • Third-party SDK integrations Tech Stack Unity / C# Firebase (Authentication, Firestore, Realtime DB, Cloud Functions) Photon Fusion AWS services Node.js REST APIs Git Typical Work I Help With • Building Unity-based mobile apps • Developing mobile games and multiplayer features • Creating prototypes or MVPs for new ideas • Fixing bugs and stability issues in existing Unity projects • Designing backend systems for user data and cloud features • Integrating third-party SDKs and services • Preparing products for App Store / Google Play release Studio I’m also the founder of Flying Ants Studios, a small development studio focused on applications and games. For larger projects we can scale with additional developers, artists, and designers when required. If you need help with • Unity apps or games • Multiplayer or online systems • Backend infrastructure for Unity projects • Fixing or completing an existing Unity product Feel free to reach out and share details about your project. Cheers! TheBeardedMonk