Taron H.
Game Developer (Unreal/Unity)
As a potential computer science graduate from School 42 Yerevan, having experience working as a Game Designer and Game programmer at two different game studios and a passion for video games, I am confident that I possess the essential skills required for a Gameplay Programmer position. In February 2022 I founded CREO - a game studio that focuses on the full cycle of game development i.e. from idea to its implementation. My ongoing work on CREO provides an outstanding understanding of how various stages of game production work. Starting from November 2023 I started to work at Sperasoft as a Software Engineer. I worked on various projects both on Unreal Engine and Custom Engine based on C++ Right now, I am taking care of my pet project, C++ game engine based on DirectX. Should you have any questions, please don't hesitate to contact me. Sincerely yours Taron Harutyunyan
Earnings and projects
Last 6 months ÷ 6
$0 in the last 6 months