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Andrea D.

Andrea D.

Game Developer: AI-assisted code from Prototype to Launch

I'm a solo indie game developer who ships. I write AI-assisted code, not prompted games, and I take projects from prototype to release, including vibe-coded ones that stalled at 80%. I build with Claude Code every day, with a structured workflow: architecture rules, ADRs, tests, and hand-tuning where AI output falls short. That's why I know where vibe-coded projects break on the way to launch: save/state handling, inconsistent UI, input edge cases, performance, and code nobody can extend anymore. What I do: - Codebase audits: a written, prioritized plan with an hour estimate per item, before you commit to anything bigger - Finishing and hardening vibe-coded games and apps - Refactoring messy code into something your team (or your AI tools) can keep working with - Rapid prototypes of new game ideas Engines and languages: Godot (GDScript), HTML5/WebGL with JavaScript/TypeScript, Lua (LÖVE, PICO-8, Picotron), Ruby (DragonRuby), C/C++ (Raylib). Recent releases: Alien Orbital Assault (browser shmup, jam to v1.0.0), ASGAR (rage game, Windows/macOS/Linux), and Tsuki Defender. More on my itch io profile Before games, I spent over a decade building production web applications in Ruby on Rails for a hospital's poison control center, so I'm used to software where correctness matters.

🇫🇷Lyon, France$60/hr100% JSS5.00 (1)Since Jan 2011

Earnings and projects

MRR (estimate)
≈$0

An estimate from an earlier read

World#97,509 / 412k
🇫🇷Country#525 / 2,884
Revenue, last 30 days
$0
Total earnings
$36k

Billed in all: $37k

World#97,509 / 412k
🇫🇷Country#525 / 2,884
Per project
$18k
Projects, last 6 months
0
World#209,850 / 412k
🇫🇷Country#1,316 / 2,884
Projects in all
2

Across 7 contracts

14% fixed86% hourly
World#328,886 / 412k
🇫🇷Country#2,322 / 2,884

Earnings, last 30 days

$37kNothing earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$36.5k$37.0k$37.5k$38.0kOct 8Oct 23Nov 7

No data since Nov 5, 2026.

Skills