AKHILESH K.
Unity Game Developer| Designer+QA| AR/VR & Full-Stack Game Development
We are a multi-disciplinary Game Development Studio with 15+ years of combined experience across AAA, mobile, XR, live-ops, and indie game production. Our team brings together a Senior Unity Developer (10+ yrs), an Associate QA Lead (5+ yrs, Ubisoft + EDIIIE), and specialized artists & designers — enabling us to build and ship complete games from idea to launch. We’ve contributed to Far Cry 6, delivered 20+ commercial titles, optimized AR/VR applications, developed multiplayer systems, and executed rigorous QA cycles across mobile, PC, and VR devices. If you want a team that can design, build, test, polish, and scale your entire game — you’re in the right place. WHAT WE DO (END-TO-END GAME DEVELOPMENT) 1️⃣ Game Design & Pre-Production Game concepting, mechanics design & GDD creation Level design, progression systems & balance planning Prototyping, grey-boxing, and early player-experience validation 2️⃣ Unity Development (10+ Years) 2D/3D mobile games (Android & iOS) PC games & Steam-ready builds AR/VR/MR experiences (Oculus, Quest, ARKit/ARCore) Puzzle, hypercasual, FPS, racing, shooter, simulation, strategy Clean, optimized C# architecture (event-driven, modular, scalable) 3️⃣ Multiplayer & Backend Photon Fusion / Mirror / Unity Netcode Matchmaking, lobbies, PvP / Co-op Leaderboards, cloud saves, analytics, rewards, live events Server-side AI, bot systems, and backend hooks 4️⃣ 2D/3D Art, Animation & UI/UX Character & environment modeling Stylized, low-poly, mid-poly, or realistic art styles 3D rigs, animation cycles, VFX integration UI systems (menus, HUDs, inventories, shops, live-ops UI) Complete art pipelines ready for Unity integration 5️⃣ Audio Design SFX & ambient design Music composition Voice-over editing Full audio integration & mixing inside Unity 6️⃣ AAA-Standard QA & Testing Led by a QA Lead recognized among Top Bug Reporters at Ubisoft Smoke, functionality, regression, ad-hoc, UAT Gameplay, AI, UI/UX, audio, networking, device compatibility Performance profiling, stability testing & certification-safe builds 5000+ bugs reported; 30+ projects shipped stable 7️⃣ Optimization & Polish FPS boosts, memory profiling, GPU optimization Mobile device profiling & low-end optimization VR 90+ FPS optimization Asset compression, LOD, occlusion, batching, code refactor 8️⃣ Publishing & Live Ops App Store + Play Store submission, listings & builds ASO (keywords, icons, screenshots, feature graphics) Patch management, seasonal events, analytics setup Crash monitoring & post-launch improvements 🚀 WHY CLIENTS CHOOSE US Complete studio team – not solo freelancers patched together AAA discipline & processes Unity expert + strong QA lead = polished builds Cross-platform mastery (Mobile, PC, VR) Fast iterations, clear communication, reliable delivery We build fun, retainable, monetizable experiences We don’t deliver “just code” — we deliver a finished, tested, production-ready game with a stable foundation and long-term support. 💼 TECHNOLOGIES & TOOLS Unity 3D, C#, C++, Java, Python Oculus SDK, ARCore, ARKit, OpenXR Photon, Mirror, PlayFab, Firebase Blender, Maya, Photoshop, Figma JIRA, TestRail, Confluence, Git, PlasticSCM Postman, Fiddler, Device Farms, Meta Quest Tools 🎯 LET’S BUILD YOUR GAME Whether you need: ✔ A full game built from scratch ✔ A prototype/MVP ✔ Multiplayer integration ✔ Art, characters, or UI ✔ AR/VR development ✔ QA testing & bug crushing ✔ Optimization for performance ✔ Long-term maintenance We handle everything end-to-end. Send us your idea — we’ll help you turn it into a polished, scalable game ready for global players.
Earnings and projects
An estimate from an earlier read
Billed in all: $22,205$22k
Earnings, last 30 days
Dotted: longer than usual between two readings.